Delta-v/Content.Server/NPC/Systems
metalgearsloth bc8f3dc0b0
Fix some NPC dancing (#13177)
- Bump the collision avoidance range, seemed okay compared to last time I tried. Means they shouldn't get caught by thindows
- Removed the steer frequency because I'm pretty sure that lead to dancing in some instances.
2022-12-24 18:35:00 -06:00
..
FactionSystem.cs Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
NPCCombatSystem.Melee.cs Ignore non-hard bodies for npc steering (#12990) 2022-12-12 04:20:13 -06:00
NPCCombatSystem.Ranged.cs Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
NPCCombatSystem.cs Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
NPCPerceptionSystem.RecentlyInjected.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCPerceptionSystem.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCSteeringSystem.Context.cs NPC separation adjustments (#13176) 2022-12-25 11:29:52 +11:00
NPCSteeringSystem.Obstacles.cs Fix NPC obstacle handling (#13007) 2022-12-15 15:30:28 +11:00
NPCSteeringSystem.cs Fix some NPC dancing (#13177) 2022-12-24 18:35:00 -06:00
NPCSystem.Blackboard.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCSystem.Debug.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCSystem.cs Config presets system. (#12824) 2022-12-16 23:26:24 +01:00