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* add the job wehs, add job crate fill and add purchaseable crate * add job wehs to new loadout type * add the MULTIWEH * fix that one bug in testing * mime and clown plushies have custom sounds * was looking at the wrong thing alright * indecisive * properly attribute multiweh * my worst nemesis, yaml linter... how dare they point out my mistakes... * Remove crate and cargo buy at maintainer request * add multiweh to bulk lizard plushie crate at a 1% chance * double whammy --------- Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>