Delta-v/Content.Client
Vera Aguilera Puerto 044040effe
Port instrument menu UI to use XAML (#3066)
2021-02-01 16:49:32 +01:00
..
Administration Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Arcade Fix "stuck" drag/drop controls using ControlFocusExited (#2828) 2021-01-13 23:20:23 +01:00
Atmos Atmos Debug Overlay expansion (#2626) 2020-11-28 14:45:52 +01:00
Chat Hide deadchat bubbles if the player's mob doesn't have a GhostComponent 2021-01-10 15:52:57 +01:00
Command Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Commands Atmos Debug Overlay expansion (#2626) 2020-11-28 14:45:52 +01:00
Construction Content layered placement (#2543) 2021-01-11 22:43:24 +11:00
Eui Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
GameObjects Stops the exception spam in console about PlayWeaponArc when the client is outside the PVS of a weapon swing. This does not fix the bug, just catches it. 2021-01-31 15:54:05 -08:00
GameTicking Use IGameTiming for lobby timing instead of DateTime. 2021-01-11 09:04:09 +01:00
GlobalVerbs Debug verbs aren't blocked by containers anymore. 2020-08-15 20:42:39 +02:00
Graphics/Overlays Get rid of the OverlayEffectsComponent stuff (#3010) 2021-01-24 19:17:45 +11:00
Input Hotbar Improvements + Item Action Integration Test (#2749) 2020-12-22 15:41:56 +01:00
Instruments Port instrument menu UI to use XAML (#3066) 2021-02-01 16:49:32 +01:00
Interfaces Use IGameTiming for lobby timing instead of DateTime. 2021-01-11 09:04:09 +01:00
Jobs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Parallax Fix parallax constantly regenerating on Windows. 2021-01-31 00:08:43 +01:00
Research Removes some unused fields (#2603) 2020-11-27 21:10:08 +11:00
Sandbox Improved top menu (#2949) 2021-01-09 15:40:07 +11:00
State Drag changes (#2487) 2021-01-11 22:14:01 +11:00
StationEvents Get rid of the OverlayEffectsComponent stuff (#3010) 2021-01-24 19:17:45 +11:00
UserInterface Make AlertControl use AnimatedTextureRect for animated alert icons. 2021-01-24 23:02:29 +01:00
Utility Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
VendingMachines Readds Iconcomponent (#2142) 2020-09-28 20:53:47 +02:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
ClickMapManager.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
ClientContentIoC.cs Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
ClientModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs UI Scaling Fixes for do_after and PopupMessage (#2737) 2020-12-13 15:24:16 +11:00
ClientPreferencesManager.cs Re-organize in-memory character profile storage. 2020-10-06 15:13:16 +02:00
Content.Client.csproj targets file 2020-12-20 21:47:46 +01:00
EntryPoint.cs Get rid of the OverlayEffectsComponent stuff (#3010) 2021-01-24 19:17:45 +11:00
EscapeMenuOwner.cs Removed LocalizationManager dependencies (#2059) 2020-09-16 23:55:50 +02:00
IgnoredComponents.cs GasGeneratorComponent (#3029) 2021-01-24 19:42:33 +11:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ScreenshotHook.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
StaticIoC.cs Item status! 2020-01-09 00:28:04 +01:00
UILinks.cs Slight changes to lobby screen. (#2622) 2020-12-02 19:45:07 +11:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00