Delta-v/Content.Server/GameObjects/Components/Chemistry
Pieter-Jan Briers 67e1da4cc2 Syringes now automatically switch between draw/inject when emptied/filled up fully. 2021-01-25 02:10:23 +01:00
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ChemMasterComponent.cs removes unused usingstatements 2021-01-17 21:43:17 +01:00
GlassBeakerComponent.cs Makes protolathe use machine parts 2020-12-04 12:05:15 +01:00
HyposprayComponent.cs You feel a tiny prick (Hypospray) (#3034) 2021-01-24 14:18:12 +01:00
InjectorComponent.cs Syringes now automatically switch between draw/inject when emptied/filled up fully. 2021-01-25 02:10:23 +01:00
PillComponent.cs Clean up terrible solution entity reaction copy pasta. 2021-01-23 16:49:22 +01:00
PourableComponent.cs Add text coloring for inspected solution containers, code cleanup (#2010) 2020-09-10 00:32:31 +02:00
ReagentDispenserComponent.cs Adds 15/20/30 buttons to chem dispenser. 2021-01-23 20:27:45 +01:00
RehydratableComponent.cs Rehydratable component attaches spawned entities to grid or map. 2021-01-10 15:40:47 +01:00
SolutionContainerComponent.cs Adds "Add Reagent" admin verb. 2021-01-23 16:45:20 +01:00
TransformableContainerComponent.cs Chemical reaction refactor (#2936) 2021-01-07 17:31:43 +11:00
VaporComponent.cs Clean up terrible solution entity reaction copy pasta. 2021-01-23 16:49:22 +01:00