Delta-v/Content.Shared/GameObjects
Pieter-Jan Briers 67e1da4cc2 Syringes now automatically switch between draw/inject when emptied/filled up fully. 2021-01-25 02:10:23 +01:00
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Components Syringes now automatically switch between draw/inject when emptied/filled up fully. 2021-01-25 02:10:23 +01:00
EntitySystemMessages Adds disarm action (#2950) 2021-01-09 20:31:34 +01:00
EntitySystems Reaction sound re-added (#2990) 2021-01-14 18:06:23 +11:00
Verbs Add "Begin Deconstruction" verb, unfinished particle accelerator bits will tell you how to finish them (#2706) 2020-12-08 11:53:37 +01:00
ContentNetIDs.cs You feel a tiny prick (Hypospray) (#3034) 2021-01-24 14:18:12 +01:00
DrawDepth.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00