* Get rid of the OverlayEffectsComponent stuff because it just ended up creating workarounds for it's bugs, without removing any functionality * Flashes and Flashbangs use the same code now (the Flashable path because it's better) |
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| .. | ||
| Chemistry | ||
| GameObjects/Components/Interaction | ||
| IModuleManager.cs | ||
| ISharedNotifyManager.cs | ||