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ClusterGrenadeSystem.cs
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Throw out throw helpers (#7195)
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2022-03-24 00:33:01 +11:00 |
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ExplosionGridTileFlood.cs
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Fix explosion bug (#11824)
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2022-10-11 11:55:53 +11:00 |
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ExplosionSpaceTileFlood.cs
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Remove Explicit GridId References (#8315)
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2022-06-12 11:54:41 +10:00 |
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ExplosionSystem.Airtight.cs
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Fix explosion bug (#11824)
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2022-10-11 11:55:53 +11:00 |
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ExplosionSystem.CVars.cs
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Explosion refactor (#5230)
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2022-03-31 21:39:26 -05:00 |
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ExplosionSystem.GridMap.cs
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Unrevert "Remove references to obsolete GridId" (#11531) (#11801)
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2022-10-10 08:41:32 +11:00 |
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ExplosionSystem.Processing.cs
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adds a source uid to most damage & mobstate events (#11559)
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2022-10-08 12:15:27 +02:00 |
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ExplosionSystem.TileFill.cs
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Update for collision events by-ref (#10933)
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2022-09-14 17:26:26 +10:00 |
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ExplosionSystem.cs
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Fix a bunch of compiler warnings (#10518)
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2022-08-13 22:28:34 -07:00 |
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ExplosionTileFlood.cs
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Explosion refactor fixes pt1 (#7375)
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2022-04-05 17:22:35 +10:00 |
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TriggerSystem.OnUse.cs
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Allow C4's auto-starting when stickied quality to be toggled (#10434)
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2022-08-13 22:48:02 -07:00 |
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TriggerSystem.Proximity.cs
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Update for collision events by-ref (#10933)
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2022-09-14 17:26:26 +10:00 |
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TriggerSystem.Signal.cs
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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TriggerSystem.TimedCollide.cs
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Update for collision events by-ref (#10933)
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2022-09-14 17:26:26 +10:00 |
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TriggerSystem.cs
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Update for collision events by-ref (#10933)
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2022-09-14 17:26:26 +10:00 |