* Fix whatever the fuck is going on in storage system slightly * Fix inverted check * h * Add silent bool * Silent |
||
|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| EntitySpawnEntry.cs | ||
| Events.cs | ||
| ItemStorageLocation.cs | ||
| StorageComponent.cs | ||
| StorageHelpers.cs | ||
* Fix whatever the fuck is going on in storage system slightly * Fix inverted check * h * Add silent bool * Silent |
||
|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| EntitySpawnEntry.cs | ||
| Events.cs | ||
| ItemStorageLocation.cs | ||
| StorageComponent.cs | ||
| StorageHelpers.cs | ||