Delta-v/Content.Server/GameObjects/Components/Power
clusterfack 1f22f8ab6a Power System (Complete) (#25)
* Power Commit 1

* Commit 2

* Powernet Part2, All components essentially complete

* Commit 4

* Commit 5

* Commit 6

Creates prototypes

* Finishes powernet code alpha

Adds prototypes and logic for powernet updating and regeneration

* Adds onremove functionality to all components

Without these bits of logic nothing makes any sense!

* And this

* Fixes a lot of bugs

* Fix powernet thinking devices are duplicates

* Fix bug and add comments

* woop woop thats the sound of the police
2018-02-03 21:35:42 -07:00
..
PowerDevice.cs Power System (Complete) (#25) 2018-02-03 21:35:42 -07:00
PowerGeneratorComponent.cs Power System (Complete) (#25) 2018-02-03 21:35:42 -07:00
PowerNodeComponent.cs Power System (Complete) (#25) 2018-02-03 21:35:42 -07:00
PowerProviderComponent.cs Power System (Complete) (#25) 2018-02-03 21:35:42 -07:00
PowerStorageComponent.cs Power System (Complete) (#25) 2018-02-03 21:35:42 -07:00
PowerTransferComponent.cs Power System (Complete) (#25) 2018-02-03 21:35:42 -07:00
Powernet.cs Power System (Complete) (#25) 2018-02-03 21:35:42 -07:00