- Refactor IHotItem into IsHotEvent. - Refactor IFireAct into TileFireEvent. |
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|---|---|---|
| .. | ||
| EmergencyLightSystem.cs | ||
| ExpendableLightSystem.cs | ||
| HandHeldLightSystem.cs | ||
| LightBulbSystem.cs | ||
| LightReplacerSystem.cs | ||
| MatchboxSystem.cs | ||
| MatchstickSystem.cs | ||
| PoweredLightSystem.cs | ||