* Call reload protoypes on admin changes Fixes NPCs not working after engine change. * Also chems * other fixes |
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|---|---|---|
| .. | ||
| Commands | ||
| Components | ||
| Managers | ||
| Systems | ||
| UI | ||
| AdminNameOverlay.cs | ||
| QuickDialogSystem.cs | ||
* Call reload protoypes on admin changes Fixes NPCs not working after engine change. * Also chems * other fixes |
||
|---|---|---|
| .. | ||
| Commands | ||
| Components | ||
| Managers | ||
| Systems | ||
| UI | ||
| AdminNameOverlay.cs | ||
| QuickDialogSystem.cs | ||