..
AME
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
APC
APC construction updated, uses electronics ( #10987 )
2022-09-09 20:27:41 -07:00
Access
Changes for prototype load parallelization ( #13066 )
2022-12-20 14:25:34 -08:00
ActionBlocker
Prevent subfloor melee attacks ( #12899 )
2022-12-17 14:47:15 +11:00
Actions
Add RGB staff ( #13125 )
2023-01-01 16:01:40 -08:00
Administration
Call reload protoypes on admin changes ( #13160 )
2022-12-24 15:31:11 -06:00
AirlockPainter
Airlock visuals ( #7261 )
2022-04-16 15:31:12 +10:00
Alert
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
AlertLevel
Station alert levels ( #8226 )
2022-05-18 14:05:31 +10:00
Arcade
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Atmos
Changes for prototype load parallelization ( #13066 )
2022-12-20 14:25:34 -08:00
Audio
Store ambient sound entities on a component tree. ( #13110 )
2022-12-30 15:10:14 +11:00
BarSign
Changes for prototype load parallelization ( #13066 )
2022-12-20 14:25:34 -08:00
Beam
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Bed
Fix dead mobs falling asleep ( #12917 )
2022-12-15 15:34:43 -06:00
Blocking
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Body
Changes for prototype load parallelization ( #13066 )
2022-12-20 14:25:34 -08:00
Botany
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Buckle
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
CCVar
Modify admin chat ( #13050 )
2022-12-19 21:39:01 -06:00
Cabinet
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Camera
Re-implement recoil ( #9406 )
2022-07-14 22:01:25 +10:00
CardboardBox
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Cargo
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
CartridgeLoader
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
CharacterInfo
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Chat
Modify admin chat ( #13050 )
2022-12-19 21:39:01 -06:00
Chemistry
Call reload protoypes on admin changes ( #13160 )
2022-12-24 15:31:11 -06:00
Climbing
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Cloning
Cloning Rework ( #8972 )
2022-08-03 21:05:17 -07:00
Clothing
Examine Groups ( #12400 )
2022-12-19 20:53:36 -06:00
CombatMode
Network pacifiedcomponent ( #13012 )
2022-12-13 11:02:02 -06:00
Communications
Station alert levels ( #8226 )
2022-05-18 14:05:31 +10:00
Computer
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Configurable
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Construction
machine frame tweaks ( #13248 )
2022-12-31 22:06:31 -08:00
Containers /ItemSlot
add item slot logs ( #13184 )
2022-12-27 18:00:48 +01:00
Conveyor
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Cooldown
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Coordinates
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Crayon
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
CrewManifest
Station records ( #8720 )
2022-08-09 15:10:01 +10:00
Cuffs
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Damage
Remove damagespecifier warnings ( #13192 )
2022-12-27 07:19:17 +11:00
Dataset
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Decals
Changes for prototype load parallelization ( #13066 )
2022-12-20 14:25:34 -08:00
Destructible
Remove IDestroyAct, IBreakAct ( #7876 )
2022-05-02 15:43:25 -07:00
DeviceNetwork
Clear and reregister devices for atmos alarms ( #11391 )
2022-10-01 09:36:59 -07:00
Directions
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00
Disease
Changes for prototype load parallelization ( #13066 )
2022-12-20 14:25:34 -08:00
Disposal
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
DoAfter
Move do_afters to an overlay ( #10463 )
2022-08-13 14:32:23 +10:00
Doors
Add recipient to air gush message and change pop-up type ( #13262 )
2023-01-02 06:42:21 +11:00
DragDrop
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Dragon
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
DrawDepth
Render small mobs at an appropriate layer ( #8238 )
2022-05-18 12:26:27 +10:00
Drone
Drone Interaction Checks & Cleanup ( #6731 )
2022-02-18 15:57:31 -07:00
Drugs
Basic drug shader ( #9033 )
2022-06-23 14:33:07 +10:00
Drunk
Add dizziness as a symptom of bloodloss ( #10172 )
2022-07-30 19:24:24 -07:00
Electrocution
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Emag
Familiars respawn ( #7640 )
2022-04-23 19:27:19 -07:00
Emoting
Cleanup speech and emoting comps ( #13194 )
2022-12-27 18:03:25 +01:00
Ensnaring
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
EntityList
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Entry
Fix #12075 ( #12118 )
2022-10-21 01:54:18 -07:00
Eui
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Examine
Changes required for component tree engine PR ( #13109 )
2022-12-27 13:34:22 +11:00
Explosion
Remove explosion networking jank ( #12733 )
2022-11-27 21:24:35 +11:00
Extinguisher
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00
Eye /Blinding
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Fax
Fax Machine ( #11704 )
2022-12-12 05:06:11 +11:00
FixedPoint
serv4 + submodule update ( #12740 )
2022-11-27 19:25:55 +01:00
Flash
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Fluids
Puddle Visuals: ECS/Refactor and fixes ( #11941 )
2022-12-19 20:40:53 -06:00
Foam
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Foldable
Fix a bunch of warnings ( #10886 )
2022-08-27 20:26:35 -07:00
Follower
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Forensics
Fix forensic scanner UI. ( #12398 )
2022-11-08 15:06:09 -06:00
Friction
Content update for physicsmap changes ( #13190 )
2022-12-27 13:18:02 +11:00
GameTicking
Refactor lobby status ( #10550 )
2022-08-14 12:54:49 -07:00
GameWindow
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Ghost
Use EntityUID for all ghost warps ( #11113 )
2022-09-11 07:47:17 +10:00
GhostKick
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Gravity
fix gravity shutdown exception ( #13102 )
2022-12-20 12:16:07 -06:00
HUD
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Hands
Explicitly set outsidePrediction to false ( #13088 )
2022-12-19 21:33:11 -06:00
Humanoid
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
IdentityManagement
Unrevert #10934
2022-10-25 11:06:00 +11:00
Implants
Fixes a subdermal exception ( #13145 )
2022-12-24 15:34:11 -06:00
Info
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Input
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Instruments
Allow changing instrument style while playing them ( #9946 )
2022-07-24 21:40:05 +10:00
Interaction
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Inventory
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
IoC
Slight localization func cleanup ( #11380 )
2022-10-18 19:51:18 -07:00
Item
Fix build error ( #13098 )
2022-12-20 15:49:40 +11:00
Jittering
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Kitchen
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Kudzu
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Labels
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Lathe
clean up infinite researchsystem shitcode ( #13136 )
2022-12-25 15:22:23 -06:00
Light
misc flare fixes ( #12942 )
2022-12-13 14:46:58 -06:00
Lightning
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Localizations
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
MachineLinking
AutoLink port from Outer Rim ( #10967 )
2022-09-03 13:30:57 -05:00
MagicMirror
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Maps
Changes for prototype load parallelization ( #13066 )
2022-12-20 14:25:34 -08:00
Markers
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Materials
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Maths
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Mech
mech bug fixes ( #13155 )
2022-12-24 15:33:08 -06:00
Medical
feat: Medbay cryo pods ( #11349 )
2022-12-25 22:35:51 +11:00
MedicalScanner
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Mining
Mining Tweaks ( #11468 )
2022-10-21 00:16:29 +11:00
MobState
Cleaned up obsolete properties from MobStateComponent ( #13097 )
2022-12-19 21:25:35 -06:00
Module
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Morgue
Generic morgue visualizer ( #9696 )
2022-07-13 22:25:44 -07:00
Mousetrap
Mousetraps ( #8440 )
2022-05-25 13:16:34 -07:00
Movement
remove DeferredUpdate from mover code. ( #13198 )
2022-12-27 12:51:21 +11:00
NPC
Context steering for NPCs ( #12915 )
2022-12-12 14:33:43 +11:00
NameIdentifier
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
NodeContainer
Add extra debug data to nodevis ( #6684 )
2022-02-15 21:19:32 +11:00
Nuke
Adds Special Respawn, spawns a new disk if the old one was deleted ( #12762 )
2022-12-19 20:38:34 -06:00
Nutrition
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Objectives
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
PAI
Jetpacks ( #9023 )
2022-06-24 17:44:30 +10:00
PDA
PDA UI refactor and cartridges ( #11335 )
2022-11-08 14:00:20 -06:00
Paper
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Parallax
Per-map parallax support ( #9786 )
2022-07-25 00:10:23 -05:00
Payload
Add Modular grenades (chemnades). ( #7138 )
2022-03-25 15:17:29 +11:00
Physics
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Pinpointer
Better pinpointer accuracy + small cleanup ( #12378 )
2022-11-04 15:15:23 +11:00
Placeable
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Players /PlayTimeTracking
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
PneumaticCannon
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Pointing
Pointing arrow changes ( #11097 )
2022-09-16 07:37:15 -07:00
Polymorph
disallow stacking polymorphs by default ( #9845 )
2022-08-08 11:34:20 +10:00
Popups
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Power
Wires patches ( #8385 )
2022-05-23 16:00:51 -07:00
PowerCell
Unhardcode some logic related to objects with battery slots. Minor fix to fire helmets. ( #11734 )
2022-10-15 13:15:39 -07:00
Preferences
Unhardcode species age ranges ( #11979 )
2022-10-22 15:13:46 -07:00
Projectiles
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Prototypes
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Pulling
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Radiation
Geiger counter ( #12082 )
2022-12-06 17:56:52 -08:00
Radio
Intercom Tweaks and Fixes ( #13032 )
2022-12-15 15:13:02 +11:00
Random
Secret! ( #8276 )
2022-05-19 14:44:24 +10:00
Recycling
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rejuvenate
Event-ify Rejuvenate ( #11145 )
2022-09-15 03:30:56 +10:00
Research
lathe recipes no longer specify textures ( #12944 )
2023-01-01 15:56:03 -08:00
Respawn
Adds Special Respawn, spawns a new disk if the old one was deleted ( #12762 )
2022-12-19 20:38:34 -06:00
Revenant
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Roles
Job + department descriptions ( #13157 )
2022-12-23 15:36:12 -08:00
Rotatable
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rotation
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rounding
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
SMES
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Salvage
salvage magnet status indicator ( #12585 )
2022-11-14 01:45:45 -06:00
Sandbox
Turn SandboxManager into a system ( #6867 )
2022-02-23 17:00:30 -07:00
Security
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Shuttles
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Singularity
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Slippery
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Smoking
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Solar
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Spawners
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Spawning
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Speech
Cleanup speech and emoting comps ( #13194 )
2022-12-27 18:03:25 +01:00
Sprite
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Stacks
Fix popup bugs ( #13233 )
2022-12-31 10:46:04 +11:00
Standing
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Station
Adds even more smites and a bunch of tools. ( #9825 )
2022-07-21 17:30:00 -05:00
StationRecords
Let species prototypes define valid sexes (Sex Refactor) ( #11520 )
2022-10-15 14:45:47 -07:00
StatusEffect
Content struct enumerators ( #11894 )
2022-11-07 03:33:44 +11:00
Stealth
Update content for pause event changes ( #12970 )
2022-12-14 11:55:51 +11:00
StepTrigger
Mopping and puddle tweaks ( #13238 )
2022-12-31 22:03:26 -08:00
Sticky /Components
C4 ( #7486 )
2022-04-14 15:00:50 -07:00
Storage
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Store
Changes for prototype load parallelization ( #13066 )
2022-12-20 14:25:34 -08:00
Strip
Aghost tweaks ( #12373 )
2022-11-04 10:40:01 +11:00
Stunnable
Add stamina logs ( #12921 )
2022-12-12 15:21:15 +11:00
SubFloor
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
SurveillanceCamera
Surveillance cameras ( #8246 )
2022-05-31 18:44:57 +10:00
Suspicion
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Tabletop
Fix some tabletop prediction jank ( #12758 )
2022-11-27 21:25:54 +11:00
Tag
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Targeting
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Teleportation
Portals & hand teleporter ( #13266 )
2023-01-02 19:58:25 -06:00
Temperature
Unrevert #10934
2022-10-25 11:06:00 +11:00
Throwing
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Timing
Update content for pause event changes ( #12970 )
2022-12-14 11:55:51 +11:00
Toggleable
Remove string appearance keys ( #10114 )
2022-08-08 11:44:16 +10:00
Toilet
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Tools
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Traits
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Trigger
Adds portable flasher ( #4523 )
2022-02-07 02:59:41 +11:00
UserInterface
Cargo economy balance ( #11123 )
2022-09-15 11:53:17 +10:00
Vapor
Vapor tweaks ( #9638 )
2022-07-14 19:45:21 -07:00
Vehicle
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
VendingMachines
Add supplies to restock vending machines. ( #11506 )
2023-01-01 15:42:56 -08:00
Verbs
Intercoms [crappy radios] ( #12898 )
2022-12-14 12:39:54 +11:00
VoiceMask
Voice mask ( #10458 )
2022-09-29 12:22:27 +10:00
Voting
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Wall
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Weapons
Fix some comp dirty / appearance warnings ( #13193 )
2022-12-27 17:58:53 +01:00
Whitelist
IListener and IRadio purge ( #11980 )
2022-11-15 15:09:27 +11:00
Wires
Fix a bunch of warnings ( #9528 )
2022-07-09 09:07:47 +10:00
Xenoarchaeology
various xenoarch adjustments ( #12677 )
2022-11-20 00:52:32 -06:00
Zombies
zombie claw animation fix ( #12537 )
2022-11-19 08:07:09 -08:00
Content.Shared.csproj
Update projects to C# 11 ( #13111 )
2022-12-20 22:33:57 +11:00
Content.Shared.csproj.DotSettings
Moved interaction interfaces from Server to Shared.
2020-07-18 22:51:56 -07:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00