..
Access
Visitor job ( #23972 )
2024-02-08 12:17:35 +01:00
Actions
Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit ( #25978 )
2024-03-24 00:01:51 +01:00
Administration
Improve admin message seen/dismiss state. ( #26223 )
2024-03-24 00:08:01 +01:00
AlertLevel
Alert display lights now properly react to power changes. ( #14839 )
2023-03-24 20:10:48 -07:00
Alerts
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Ame /UI
Refactor AME to use ItemSlot for Fuel ( #25558 )
2024-03-07 01:08:04 +01:00
Animations
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Anomaly
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Antag
Initial Infected can see each other ( #25934 )
2024-03-24 00:01:46 +01:00
Arcade
Remove lights compref ( #19531 )
2023-09-27 21:59:12 +02:00
Armor
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Atmos
Run `fixgridatmos` for cargo & emergency shuttle ( #26382 )
2024-03-27 18:32:40 +01:00
Audio
Update audioparams ( #26387 )
2024-04-07 14:11:11 +02:00
BarSign
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Beam
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Bed
Shuttle console + FTL rework ( #24430 )
2024-03-08 12:54:53 +01:00
Body /Systems
Fix humanoid appearances for placement manager ( #18291 )
2023-08-05 14:25:47 +10:00
Botany
Fix clientside storage Whitelists ( #24063 )
2024-02-08 12:22:58 +01:00
Bql
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Buckle
Remove vehicles ( #24681 )
2024-02-08 12:06:49 +01:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
CardboardBox
Obsolete `Logger` cleanup for `EntitySystem`s part 2 ( #26159 )
2024-03-17 15:11:33 +01:00
Cargo
CargoConsoleMenu localization ( #25931 )
2024-03-17 14:46:09 +01:00
CartridgeLoader
News UI overhaul and PDA notifications ( #19610 )
2024-03-07 01:02:24 +01:00
Changelog
Fix changelog
2024-02-18 23:23:34 +01:00
CharacterAppearance
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
CharacterInfo
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Charges /Systems
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Chasm
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Chat
Attempt at a more noticably whispered bubble ( #25602 )
2024-03-17 14:55:51 +01:00
Chemistry
Injector UI shows TransferAmount change, Spilling liquid changes Injector mode ( #26596 )
2024-04-07 14:21:27 +02:00
Clickable
Remove lights compref ( #19531 )
2023-09-27 21:59:12 +02:00
Cloning /UI
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CloningConsole /UI
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Clothing
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
CombatMode
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Commands
Re-enable AnyCommand on acts
2024-03-01 01:04:24 +01:00
Communications
Hallway textscreens ( #24189 )
2024-01-28 00:33:40 +01:00
Computer
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Configurable /UI
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Construction
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-24 00:07:58 +01:00
ContextMenu /UI
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-24 00:07:58 +01:00
Cooldown
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Crayon
Open some windows non-centered to avoid covering the player ( #24767 )
2024-02-08 12:21:00 +01:00
Credits
Update patreon list ( #807 )
2024-02-09 16:51:32 +00:00
CrewManifest
Make department / job list sorting consistent. ( #25486 )
2024-03-05 09:49:19 +01:00
CriminalRecords
Criminal record hud icons ( #25192 )
2024-03-17 14:52:22 +01:00
Cuffs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Damage
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
DamageState
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
DebugMon
Fix admins unable to hide the coordinates debug monitor ( #24084 )
2024-01-26 22:50:09 +01:00
Decals
Optimise DecalOverlay ( #25266 )
2024-03-05 09:49:43 +01:00
DeltaV
Vision filter accessibility option ( #889 )
2024-02-23 19:36:18 +01:00
DeviceLinking
Predict two-way levers ( #25043 )
2024-02-18 22:46:26 +01:00
Devour
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
Dice
Dice tweaks ( #13514 )
2023-01-21 10:51:26 +11:00
Disposal
Toilet Upgrade (needs review) ( #22133 )
2024-04-07 14:18:32 +02:00
DoAfter
Add a toggle for colorblind friendly progress bar colors ( #25318 )
2024-03-17 14:46:26 +01:00
Doors
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Dragon
Remove lights compref ( #19531 )
2023-09-27 21:59:12 +02:00
Drugs
Added winddown to space drugs effect ( #25652 )
2024-03-17 14:46:32 +01:00
Drunk
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Effects
NetSyncEnabled fixes ( #23553 )
2024-01-26 21:43:12 +01:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Ensnaring
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Entry
Separate "thank you" messages from general ads ( #25867 )
2024-04-07 14:10:23 +02:00
Eui
Fix Client EuiManager ( #10898 )
2022-08-27 22:17:30 -07:00
Examine
Fix some text overflow bugs in HUD ( #26615 )
2024-04-07 14:23:26 +02:00
Explosion
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Extinguisher
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Eye
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Fax
Fax machines can print from text file ( #23262 )
2024-02-18 23:03:53 +01:00
Flash
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
FlavorText
Improve flavor UI ( #19600 )
2023-08-28 20:01:45 +10:00
Fluids
Add prediction to Spill Container verb, add dummy TrySpill methods to shared ( #25813 )
2024-04-07 14:11:49 +02:00
Forensics
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Fullscreen
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
GPS
Use item status extension method ( #23884 )
2024-01-26 22:30:27 +01:00
GameTicking /Managers
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) ( #25530 )
2024-03-07 01:18:33 +01:00
Gameplay
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-24 00:07:58 +01:00
Gateway /UI
Gateway destinations ( #21040 )
2023-11-19 22:09:46 +01:00
Ghost
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
GhostKick
Kick mines (real) ( #8056 )
2022-05-18 14:07:35 +10:00
Gravity
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Guidebook
Shuttle console + FTL rework ( #24430 )
2024-03-08 12:54:53 +01:00
Hands
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
HealthAnalyzer /UI
Whisper bleed update v3 ( #25434 )
2024-03-07 00:59:34 +01:00
Holiday
Automatic holiday sprites ( #22929 )
2024-01-22 18:36:53 +01:00
HotPotato
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Humanoid
Hide empty marking categories in the markings picker ( #26377 )
2024-03-27 18:28:50 +01:00
IconSmoothing
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
IdentityManagement
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
Implants
Use item status extension method ( #23884 )
2024-01-26 22:30:27 +01:00
Info
Obsolete `Logger` cleanup for `EntitySystem`s ( #25941 )
2024-03-17 14:46:35 +01:00
Input
Improved RCDs ( #22799 )
2024-04-07 14:19:42 +02:00
Instruments
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Interactable
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Interaction
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Inventory
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
IoC
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Items
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Jittering
Reagent grinder jittering ( #24190 )
2024-01-26 23:01:11 +01:00
Kitchen
Add auto modes to reagent grinder ( #26290 )
2024-04-07 14:11:40 +02:00
Kudzu
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Labels
Add prediction to hand labeler labels ( #25869 )
2024-03-07 01:27:58 +01:00
LateJoin
[BugFix] Persist Job Restrictions When New User Late Joins ( #26498 )
2024-04-07 14:10:51 +02:00
Lathe
Open some windows non-centered to avoid covering the player ( #24767 )
2024-02-08 12:21:00 +01:00
Launcher
Throttle people trying to connect to a full server. ( #20972 )
2024-03-17 15:07:14 +01:00
Light
Obsolete `Logger` cleanup for `EntitySystem`s ( #25941 )
2024-03-17 14:46:35 +01:00
Lightning /Components
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lobby
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) ( #25530 )
2024-03-07 01:18:33 +01:00
Lock /Visualizers
LockVisualizer ( #25224 )
2024-02-18 23:27:28 +01:00
MachineLinking /UI
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
MagicMirror
Barber scissors fix ( #22895 )
2024-01-26 21:50:20 +01:00
MainMenu
Re-organise main menu screen ( #25173 )
2024-02-18 23:18:57 +01:00
Mapping
Partial atmos refactor ( #22521 )
2024-03-24 00:14:24 +01:00
Maps
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Markers
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MassMedia
Disable the publish and preview buttons on news management console when bounds are exceeded ( #25939 )
2024-03-17 14:46:19 +01:00
Materials
Flatpacks and the Flatpacker 1001 ( #23338 )
2024-01-26 21:27:25 +01:00
Mech
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Medical
Shuttle console + FTL rework ( #24430 )
2024-03-08 12:54:53 +01:00
MedicalScanner
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Message
RichTextLabelExt update ( #19269 )
2023-08-18 14:41:48 +10:00
Mind
Mind tweaks & fixes ( #21203 )
2023-10-24 18:04:06 +02:00
Mining
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
Morgue /Visualizers
cleaning up more stuff with crematoriums and morgues ( #11384 )
2022-09-19 16:59:04 -07:00
MouseRotator
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Movement /Systems
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-24 00:13:35 +01:00
NPC
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
NetworkConfigurator
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Ninja /Systems
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
NodeContainer
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-24 00:13:35 +01:00
Nuke
Nuke defuse qol ( #18990 )
2023-08-11 03:43:08 -07:00
NukeOps
Refactor antag rule code ( #23445 )
2024-03-07 01:06:59 +01:00
Nutrition /EntitySystems
Add prediction to Openable ( #25477 )
2024-03-05 09:48:52 +01:00
Nyanotrasen
Vision filter accessibility option ( #889 )
2024-02-23 19:36:18 +01:00
Objectives /Systems
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
Options
biggest gridinv update OF ALL TIME ( #25834 )
2024-04-07 14:08:49 +02:00
Orbit
Remove obsolete usages of AnimationPlayerComponent ( #20806 )
2023-10-14 22:07:18 +02:00
Outline
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Overlays
Improves Medical Hud interface and functionality ( #26027 )
2024-03-23 23:56:19 +01:00
PAI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PDA
Add ability to copy data from pda ( #23533 )
2024-01-26 22:12:06 +01:00
Paper
Paper save button, back to ctrl+enter save. ( #25870 )
2024-03-07 01:28:18 +01:00
Parallax
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
ParticleAccelerator
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Physics
Pulling rework v2 ( #24936 )
2024-03-24 00:03:20 +01:00
Pinpointer
Make the buttons on the map ui not squished ( #26604 )
2024-04-07 14:21:51 +02:00
Placement /Modes
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Players
Fix game.role_timers not effecting the antag menu ( #25964 )
2024-03-17 14:51:22 +01:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
Fix pointing arrow trajectory ( #25061 )
2024-02-18 22:55:56 +01:00
Points
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Popups
disallow unanchoring or opening panels on locked emitters/APEs ( #26600 )
2024-04-07 14:21:48 +02:00
Power
Shuttle console + FTL rework ( #24430 )
2024-03-08 12:54:53 +01:00
PowerCell
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-12 20:48:04 +01:00
Preferences
Species info in Guidebook and at chargen ( #25844 )
2024-03-17 14:52:17 +01:00
Projectiles
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
RCD
Improved RCDs ( #22799 )
2024-04-07 14:19:42 +02:00
Radiation
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-24 00:13:35 +01:00
Radio
Good Intercoms ( #17950 )
2023-07-11 17:58:18 -06:00
RatKing
Rat King Milsim + Buffs ( #20190 )
2023-09-27 21:59:12 +02:00
Remotes
Door Remote now shows Mode in UI ( #26162 )
2024-03-24 00:08:08 +01:00
Replay
Pulling rework v2 ( #24936 )
2024-03-24 00:03:20 +01:00
Research
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Resources
Remove lights compref ( #19531 )
2023-09-27 21:59:12 +02:00
Revenant
dynamic alert sprites ( #25452 )
2024-04-07 14:09:54 +02:00
Revolutionary
Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar ( #22194 )
2024-02-08 12:22:54 +01:00
Roles
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component ( #21436 )
2023-11-12 20:48:03 +01:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2024-01-22 18:37:45 +01:00
RoundEnd
Open some windows non-centered to avoid covering the player ( #24767 )
2024-02-08 12:21:00 +01:00
SSDIndicator
Fix SSD indicator ( #24589 )
2024-02-08 12:10:34 +01:00
Salvage
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Sandbox
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-24 00:07:58 +01:00
Screenshot
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
SensorMonitoring
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-08 19:52:10 +02:00
Shuttles
Refactor FTL time tracking code to fix a UI bug ( #26538 )
2024-04-07 14:12:57 +02:00
Silicons
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
SimpleStation14 /Overlays
Fix prescription glasses working from pockets ( #286 )
2023-10-24 23:40:06 -05:00
Singularity
LockVisualizer ( #25224 )
2024-02-18 23:27:28 +01:00
Smoking
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Sound
`EmitSound` prediction ( #13282 )
2023-01-05 05:56:35 +11:00
Speech /EntitySystems
Ratvarian Language and CogChamp ( #15639 )
2023-04-29 18:34:19 +10:00
SprayPainter
spray painter rework ( #23287 )
2024-02-08 12:25:35 +01:00
Sprite
Fashion is my profession - Procedural jumpsuit variants ( #25888 )
2024-03-17 15:09:40 +01:00
Stack
Use item status extension method ( #23884 )
2024-01-26 22:30:27 +01:00
Station
Fix objects tab not showing nents ( #23837 )
2024-01-26 22:22:36 +01:00
StationRecords
criminal records revival ( #22510 )
2024-02-08 12:37:29 +01:00
StatusIcon
Criminal Record Icons below Job Icons ( #26203 )
2024-03-23 23:51:45 +01:00
Stealth
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Sticky /Visualizers
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Storage
LockVisualizer ( #25224 )
2024-02-18 23:27:28 +01:00
Store /Ui
Uplink store interface searchable with a searchbar. ( #24287 )
2024-04-07 14:18:45 +02:00
Strip
Predict StorageComponent ( #19682 )
2023-09-27 21:59:12 +02:00
Stunnable
Fix stun baton throwing and visual effect ( #18777 )
2023-08-08 12:19:31 -08:00
Stylesheets
Improved RCDs ( #22799 )
2024-04-07 14:19:42 +02:00
SubFloor
Allow t-ray to penetrate carpets and puddles ( #25276 )
2024-02-18 23:24:54 +01:00
SurveillanceCamera
Remove SharedEye (but content) ( #19481 )
2023-09-27 21:59:12 +02:00
Tabletop
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Teleportation
Add teleporter logs ( #13375 )
2023-02-17 01:27:43 +01:00
TextScreen
cancelable brig timers ( #26557 )
2024-04-07 14:22:06 +02:00
Thief
Thief hotfix ( #22976 )
2024-01-22 18:38:38 +01:00
Throwing
Pulling rework v2 ( #24936 )
2024-03-24 00:03:20 +01:00
Toggleable
Candles ( #21087 )
2023-11-12 20:35:48 +01:00
Tools
Fix welder status always being "not lit" ( #24705 )
2024-02-08 11:56:57 +01:00
Traits
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Trigger
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
UserInterface
Fix some text overflow bugs in HUD ( #26615 )
2024-04-07 14:23:26 +02:00
VendingMachines
Vending UI facelift ( #25377 )
2024-02-21 03:58:07 +01:00
Verbs
Obsolete `Logger` cleanup for `EntitySystem`s part 2 ( #26159 )
2024-03-17 15:11:33 +01:00
Viewport
Remove SharedEye (but content) ( #19481 )
2023-09-27 21:59:12 +02:00
VoiceMask
voicemask can select speech verb ( #25768 )
2024-04-07 14:09:57 +02:00
Voting
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Wall
Convert ReinforcedWallVisualizer to ECS ( #15735 )
2023-05-01 15:39:11 -04:00
Weapons
Fixed bug with appearance of ammo battery magazine guns ( #26009 )
2024-03-17 14:59:06 +01:00
Weather
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-24 00:04:13 +01:00
Wires
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Xenoarchaeology
Artifact analyzer now pauses on power-loss ( #22974 )
2024-01-22 21:00:53 +01:00
Zombies
Fix initial infected icon hiding ( #26585 )
2024-04-07 14:15:17 +02:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
Switch project files to C# 12. ( #25487 )
2024-03-05 09:49:02 +01:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00