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Piping
Remove redundant null checks for atmos ( #2703 )
2020-12-08 12:17:13 +01:00
AirtightComponent.cs
Remove redundant null checks for atmos ( #2703 )
2020-12-08 12:17:13 +01:00
AtmosExposedComponent.cs
The power of componentdependencies ( #2211 )
2020-10-13 21:51:54 +02:00
BarotraumaComponent.cs
Alerts System and UI ( #2529 )
2020-11-10 15:22:19 +11:00
BreathToolComponent.cs
Gas tanks and masks ( #2409 )
2020-10-27 20:53:44 +01:00
FirelockComponent.cs
(Smaller) Construction PR - (IC Construction) ( #2575 )
2020-11-20 15:58:06 +01:00
FlammableComponent.cs
FlammableComponent: Fix bug where if an AI ends up on fire an exception occurs because it tries to update status ( #2714 )
2020-12-06 21:10:56 +01:00
GasAnalyzerComponent.cs
Removed EntityManager member variable from Components and EntitySystems ( #2502 )
2020-11-18 15:45:53 +01:00
GasCanisterComponent.cs
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
GasMixtureHolderComponent.cs
Gas tanks and masks ( #2409 )
2020-10-27 20:53:44 +01:00
GasTankComponent.cs
Remove redundant null checks for atmos ( #2703 )
2020-12-08 12:17:13 +01:00
GridAtmosphereComponent.cs
Actually fix NRE in atmos.
2020-12-05 20:09:22 +01:00
MovedByPressureComponent.cs
Make godmode able to be disabled and more accessible to the rest of the code ( #2560 )
2020-11-22 14:45:15 +11:00
PressureProtectionComponent.cs
Updated serializer data fields ( #2702 )
2020-12-04 11:06:53 +01:00
SpaceGridAtmosphereComponent.cs
Add InvalidateTileAir Transform extension method ( #2687 )
2020-12-04 12:21:57 +01:00
UnsimulatedGridAtmosphereComponent.cs
CVars for atmos ( #2633 )
2020-11-27 16:49:12 +01:00