..
AI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
AME
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
APC
Emags ( #6738 )
2022-02-17 19:43:24 -07:00
Access
Merge accesses from the possible positions an ID card may be in. ( #7672 )
2022-04-23 17:21:17 -07:00
ActionBlocker
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
Actions
Toggleable Hardsuit Helmets ( #7559 )
2022-04-23 13:31:45 +10:00
Acts
Explosion refactor ( #5230 )
2022-03-31 21:39:26 -05:00
Administration
Admin notes ( #7259 )
2022-04-16 20:57:50 +02:00
AirlockPainter
Airlock visuals ( #7261 )
2022-04-16 15:31:12 +10:00
Alert
Mime Powers (Vow + Invisible Wall) ( #7653 )
2022-04-28 20:41:03 -07:00
Arcade
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Atmos
Air alarm fixes (again, oops) ( #7715 )
2022-04-22 23:21:00 -07:00
Audio
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Bed
Beds, Medical Beds, Stasis Beds ( #6695 )
2022-04-15 15:53:52 -07:00
Body
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Botany
Potency sprite scaling ( #7100 )
2022-03-13 21:11:03 +11:00
Buckle
Beds, Medical Beds, Stasis Beds ( #6695 )
2022-04-15 15:53:52 -07:00
CCVar
Makes the default preset traitor, not suspicion. ( #7719 )
2022-04-23 16:40:31 -07:00
Cabinet
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Camera
Fix some build warnings ( #6832 )
2022-02-21 14:41:50 +11:00
Cargo
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
CharacterAppearance
Zombies!!! ( #7509 )
2022-04-18 17:30:22 -05:00
CharacterInfo
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Chat
Added Whisper system for talking with players 2 tiles away. ( #5994 )
2022-01-12 01:48:18 +11:00
Chemistry
abstract prototype id validation ( #7519 )
2022-04-15 14:34:28 -07:00
Climbing
Fix standing-state collisions resetting ( #7469 )
2022-04-14 12:31:07 +10:00
Cloning
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Clothing
Fix helmet toggle bug ( #7861 )
2022-04-29 21:54:35 -07:00
CombatMode
Make Disarm opt-in ( #7811 )
2022-04-30 14:29:13 -07:00
Communications
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Computer
ECS computers ( #6353 )
2022-02-03 10:20:17 +11:00
Configurable
ECS configuration component ( #7353 )
2022-03-31 16:22:38 +11:00
Construction
Update content for new lookup API ( #7363 )
2022-04-06 19:35:18 +10:00
Containers /ItemSlot
Vehicles ( #7336 )
2022-04-23 18:05:02 -07:00
Conveyor
Machine Linking Overhaul ( #7160 )
2022-04-04 16:13:03 +10:00
Cooldown
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
Coordinates
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
Crayon
Rainbow crayon + color-selectable crayons ( #7786 )
2022-04-28 22:23:45 +10:00
Cuffs
Fix handcuffed players being able to escape pulls ( #7534 )
2022-04-13 17:11:55 +10:00
Damage
Remove IRadiationAct ( #7757 )
2022-04-28 22:36:25 +10:00
Dataset
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Decals
Fix decals (finally) ( #7771 )
2022-04-28 20:23:43 +10:00
DeviceNetwork
Rejig Device networks ( #7380 )
2022-04-08 22:27:10 +10:00
Directions
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Disease
Beds, Medical Beds, Stasis Beds ( #6695 )
2022-04-15 15:53:52 -07:00
Disposal
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
DoAfter
Adds a damage threshold property for DoAfters ( #7712 )
2022-04-23 17:41:48 -07:00
Doors
Change doors to ignore static entities when closing ( #7646 )
2022-04-19 08:45:36 -05:00
DragDrop
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
DrawDepth
Space Kudzu ( #5472 )
2021-11-28 19:25:36 -07:00
Drone
Drone Interaction Checks & Cleanup ( #6731 )
2022-02-18 15:57:31 -07:00
Electrocution
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Emag
Familiars respawn ( #7640 )
2022-04-23 19:27:19 -07:00
Emoting
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
EntityList
Adds EntityLootTable prototype. ( #7722 )
2022-04-23 16:39:22 -07:00
Entry
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Eui
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Examine
Literally Murder IExamine ( #7352 )
2022-04-08 14:17:25 -07:00
Explosion
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Extinguisher
Fire extinguisher/spray refactor ( #6314 )
2022-01-31 01:42:15 +11:00
FixedPoint
Revert "Explosion refactor TEST MERG ( #6995 )" ( #7005 )
2022-03-06 04:02:34 +11:00
Flash
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Fluids
Mopping Puddle Dilution and Wet Floor Sparkles ( #6273 )
2022-02-04 19:26:11 -07:00
Foam
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Foldable
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Follower
Fix resolve error when FollowedComponent is not found in StopFollowingEntity ( #7276 )
2022-03-25 14:10:37 -07:00
Friction
Fix some build warnings ( #6832 )
2022-02-21 14:41:50 +11:00
GameTicking
Add round id to lobby and round end summary ( #7547 )
2022-04-14 13:40:26 -05:00
GameWindow
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Ghost
Grouped ghost roles and jump button ( #7300 )
2022-04-02 15:06:29 -07:00
Gravity
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
HUD
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Hands
Toggleable Hardsuit Helmets ( #7559 )
2022-04-23 13:31:45 +10:00
Info
Track rule reading in database, don't show popup locally ( #7278 )
2022-03-26 20:16:57 +01:00
Input
hands ECS ( #7081 )
2022-03-17 18:13:31 +11:00
Instruments
Fix instruments for engine changes, fixes program change bug. ( #7365 )
2022-04-08 16:22:05 +02:00
Interaction
Remove IInteractHand ( #7601 )
2022-04-23 13:49:45 +10:00
Inventory
Make Inventory slots use hand interact events for unequipping clothing ( #7800 )
2022-04-30 14:19:29 -07:00
IoC
Move some files out of Content.Shared root because I forgot ( #4182 )
2021-06-13 22:52:40 +10:00
Item
Toggleable Hardsuit Helmets ( #7559 )
2022-04-23 13:31:45 +10:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Kitchen
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Kudzu
Space Kudzu ( #5472 )
2021-11-28 19:25:36 -07:00
Labels
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Lathe
Partial lathe ECS, fix cursed lathe visualizer, a bit more audiovisual feedback for lathes ( #7238 )
2022-04-17 17:34:14 +10:00
Light
Re-add action prototypes ( #7508 )
2022-04-14 06:17:34 +02:00
Localizations
Content.Shared.Localizations.Units: fix fluent IDs getting appended instead of the localized string, and wrong fluent IDs for some of the pressure units. ( #5919 )
2021-12-28 13:40:07 +01:00
MachineLinking
Make machine linking check access reader permissions ( #7658 )
2022-04-22 13:04:54 +10:00
Maps
Content changes for grid splitting ( #7645 ) ( #7746 )
2022-04-24 13:54:25 +10:00
Markers
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Materials
abstract prototype id validation ( #7519 )
2022-04-15 14:34:28 -07:00
Maths
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Medical
Add directional icons to crew monitors ( #7404 )
2022-04-09 11:50:59 +10:00
MedicalScanner
Add health analyzer and medical scanner ECS ( #6907 )
2022-03-08 14:45:52 +11:00
Mining
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
MobState
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
Module
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Morgue
Cargo: pizza & bureaucracy ( #5123 )
2021-11-11 00:15:23 +11:00
Movement
Vehicles ( #7336 )
2022-04-23 18:05:02 -07:00
NameIdentifier
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
NodeContainer
Add extra debug data to nodevis ( #6684 )
2022-02-15 21:19:32 +11:00
Nuke
Make grinder use item slots (& misc eject-button changes) ( #7197 )
2022-03-27 21:03:03 -07:00
Nutrition
Move spawning collections of `EntitySpawnEntry` out of `StorageSystem`, make `Butcherable` use it ( #7305 )
2022-03-28 09:58:13 -07:00
Objectives
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PAI
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
PDA
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Paper
Minor paper ECS and stamps ( #7394 )
2022-04-08 16:37:22 -07:00
Payload
Add Modular grenades (chemnades). ( #7138 )
2022-03-25 15:17:29 +11:00
Physics
Mark Passable as obsolete ( #6673 )
2022-02-12 15:08:59 -07:00
Pinpointer
Optimise pinpointer activation significantly ( #7169 )
2022-03-19 19:27:26 +01:00
Placeable
hands ECS ( #7081 )
2022-03-17 18:13:31 +11:00
PneumaticCannon
Pneumatic cannons ( #4560 )
2021-11-03 14:33:36 -07:00
Pointing
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Popups
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Power
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
PowerCell
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Preferences
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Projectiles
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Prototypes
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Pulling
Remove pulling broadcast subscription ( #7232 )
2022-03-28 15:22:35 +11:00
Radar
Port the Mass Scanner from OR14 ( #6172 )
2022-01-31 16:38:11 +11:00
Radiation
Remove IRadiationAct ( #7757 )
2022-04-28 22:36:25 +10:00
Random /Helpers
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
Recycling
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Research
Partial lathe ECS, fix cursed lathe visualizer, a bit more audiovisual feedback for lathes ( #7238 )
2022-04-17 17:34:14 +10:00
Roles
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Rotatable
Fix some build warnings ( #6832 )
2022-02-21 14:41:50 +11:00
Rotation
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Rounding
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
SMES
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Sandbox
Turn SandboxManager into a system ( #6867 )
2022-02-23 17:00:30 -07:00
Security
Add security barriers ( #4458 )
2021-08-23 02:32:24 +10:00
Shuttles
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
Singularity
Improve singularity shader ( #7647 )
2022-04-28 22:43:16 +10:00
Slippery
Players are propelled forward when slipping ( #7886 )
2022-05-01 01:02:29 -05:00
Smoking
Refactors smoking to ECS, smoking actually makes you inhale reagents. ( #4678 )
2021-09-26 15:19:00 +02:00
Solar
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Sound
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Spawning
Some more fixes
2021-12-04 14:14:22 +01:00
Species
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Speech
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Stacks
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Standing
Fix standing-state collisions resetting ( #7469 )
2022-04-14 12:31:07 +10:00
Station
Refactor how jobs are handed out ( #5422 )
2021-11-26 20:02:46 +11:00
StationEvents
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
StatusEffect
Optimize status effects ( #7429 )
2022-04-05 15:56:07 +10:00
Sticky /Components
C4 ( #7486 )
2022-04-14 15:00:50 -07:00
Storage
Storage Component ECS ( #7530 )
2022-04-28 22:11:15 +10:00
Strip /Components
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Stunnable
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
SubFloor
Content changes for grid splitting ( #7645 ) ( #7746 )
2022-04-24 13:54:25 +10:00
Suspicion
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Tabletop
Fix tabletop error ( #7830 )
2022-04-28 17:57:51 +10:00
Tag
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Targeting
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Temperature
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Throwing
Content changes for grid splitting ( #7645 ) ( #7746 )
2022-04-24 13:54:25 +10:00
Timing
Predict general interactions. ( #6856 )
2022-03-09 18:12:17 +11:00
Toggleable
Make energy swords use RgbLightController ( #7344 )
2022-04-16 15:11:48 +10:00
Toilet
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Tools
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Traitor /Uplink
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Transform
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
Trigger
Adds portable flasher ( #4523 )
2022-02-07 02:59:41 +11:00
Vapor
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Vehicle
Vehicles ( #7336 )
2022-04-23 18:05:02 -07:00
VendingMachines
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
Verbs
Add Modular grenades (chemnades). ( #7138 )
2022-03-25 15:17:29 +11:00
Voting
Add variables to prevent voting of various kinds ( #5361 )
2021-11-23 10:03:04 -07:00
Wall
Fix directional window blocking ( #7270 )
2022-04-02 14:11:16 +11:00
Weapons
Make energy swords use RgbLightController ( #7344 )
2022-04-16 15:11:48 +10:00
Whitelist
Entity Whitelist changes ( #7426 )
2022-04-06 15:21:45 +10:00
Wires
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Xenoarchaeology /XenoArtifacts
Xenoarchaeology artifacts ( #6069 )
2022-01-22 23:55:11 +11:00
Content.Shared.csproj
Update nuget dependencies ( #6975 )
2022-03-13 23:03:55 -07:00
Content.Shared.csproj.DotSettings
Moved interaction interfaces from Server to Shared.
2020-07-18 22:51:56 -07:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00