..
Access
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Actions
Action Upgrade System ( #22277 )
2023-12-15 02:41:44 -07:00
Administration
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
AlertLevel
Alert display lights now properly react to power changes. ( #14839 )
2023-03-24 20:10:48 -07:00
Alerts
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
Ame /UI
Display current load and maximum capacity ( #20181 )
2023-10-18 09:46:32 -08:00
Animations
Remove obsolete usages of AnimationPlayerComponent ( #20806 )
2023-10-14 10:28:06 -07:00
Anomaly
Remove usages of obsolete SpriteView.Sprite.set() ( #19500 )
2023-08-25 11:16:46 +10:00
Antag
Replace all T : Component constraints with T : IComponent ( #21073 )
2023-10-17 19:42:47 -07:00
Arcade
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Armor
Predicted armor ( #20560 )
2023-09-28 20:48:50 +10:00
Atmos
Improve gas analyzer interface ( #22779 )
2023-12-20 09:56:57 -08:00
Audio
Add UI click sounds ( #22410 )
2023-12-29 15:43:36 +11:00
BarSign
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Beam
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Bed
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Body /Systems
Fix humanoid appearances for placement manager ( #18291 )
2023-08-05 14:25:47 +10:00
Botany
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Bql
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Buckle
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
CardboardBox
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Cargo
Chill bounties + fixes ( #23411 )
2024-01-03 17:34:47 -07:00
CartridgeLoader
Add access logs (IC ones) ( #17810 )
2023-12-26 18:24:53 -04:00
Changelog
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CharacterAppearance
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
CharacterInfo
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Charges /Systems
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Chasm
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Chat
Fixes speech bubbles now lacking names for the living ( #22191 )
2023-12-07 08:58:53 +11:00
Chemistry
Fix chem guide data build fail ( #23289 )
2023-12-31 12:11:29 -05:00
Clickable
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Cloning /UI
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CloningConsole /UI
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Clothing
Use ECS prototype-reload events ( #22613 )
2023-12-23 01:13:45 +11:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 00:15:20 -07:00
Commands
Client commands: clean up and localize ( #22897 )
2024-01-03 17:29:37 -05:00
Communications
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
Computer
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Configurable /UI
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Construction
The Flatpacker 1001 can now make flatpacks for computers. ( #23471 )
2024-01-03 23:23:47 -05:00
ContextMenu /UI
Improve `vv /c/enthover` and add keybind ( #20127 )
2023-09-16 14:09:51 +10:00
Cooldown
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Crayon
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
Credits
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CrewManifest
Use ECS prototype-reload events ( #22613 )
2023-12-23 01:13:45 +11:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
DamageState
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
DebugMon
Hide debug coordinates from non-admins ( #17804 )
2023-07-03 15:31:52 -06:00
Decals
Fix decal draw-order ( #22953 )
2023-12-31 03:12:39 +11:00
Devour
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
Dice
Dice tweaks ( #13514 )
2023-01-21 10:51:26 +11:00
Disposal
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
DoAfter
Makes thieving gloves sneakier ( #21398 )
2023-11-02 22:10:58 -04:00
Doors
Fixed airlock appearance bugs ( #23300 )
2023-12-31 23:36:31 -08:00
Dragon
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
Drugs
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
Drunk
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
Effects
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Ensnaring
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Entry
Salvage magnet revamp ( #23119 )
2024-01-04 14:25:32 +11:00
Eui
Fix Client EuiManager ( #10898 )
2022-08-27 22:17:30 -07:00
Examine
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
Explosion
Fix error when trying to delete a ExplosionVisualsTextureComponent.LightEntity that doesn't exist ( #23253 )
2023-12-31 12:50:37 +11:00
Extinguisher
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Eye
Blindness hotfix (content side) ( #23465 )
2024-01-04 11:17:06 +11:00
Fax
Add a 'Copy' button to the fax UI ( #22027 )
2023-12-24 17:08:15 -08:00
Flash
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
FlavorText
Improve flavor UI ( #19600 )
2023-08-28 20:01:45 +10:00
Fluids
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Forensics
Add more DNA interactions ( #21989 )
2023-12-15 02:52:55 -07:00
Fullscreen
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
GPS
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
GameTicking /Managers
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Gameplay
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Gateway /UI
Gateway destinations ( #21040 )
2023-11-14 19:23:40 -07:00
Ghost
Fix ghost FOV bug ( #21614 )
2023-11-13 05:36:00 +11:00
GhostKick
Kick mines (real) ( #8056 )
2022-05-18 14:07:35 +10:00
Gravity
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Guidebook
Add reagent sources to the guidebook ( #22627 )
2023-12-30 23:34:59 -08:00
Hands
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
HealthAnalyzer /UI
Health analyzer UI improve ( #17280 )
2023-10-28 16:54:18 +11:00
HealthOverlay
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Holiday
Automatic holiday sprites ( #22929 )
2023-12-24 23:52:43 -07:00
HotPotato
Add hot potato ( #14204 )
2023-04-22 21:40:36 +10:00
Humanoid
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
IconSmoothing
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
IdentityManagement
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
Implants
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Info
More UI fixes ( #22431 )
2023-12-12 19:02:19 -07:00
Input
keybinds for opening bag/belt & context logic for opening storage window ( #22238 )
2023-12-08 12:43:37 -06:00
Instruments
Fix MIDI Loading Failing Whilst a MIDI is playing ( #23339 )
2024-01-04 13:19:22 +11:00
Interactable
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Interaction
Climbing refactor ( #20516 )
2023-10-10 16:41:11 -07:00
Inventory
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
IoC
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Items
ItemToggle system expansion ( #22369 )
2023-12-24 17:11:05 +11:00
Jittering
Remove obsolete usages of AnimationPlayerComponent ( #20806 )
2023-10-14 10:28:06 -07:00
Kitchen
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
Kudzu
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Labels /UI
Localize hand labeler ui header ( #23320 )
2024-01-01 03:41:43 -08:00
LateJoin
Make role timer tooltips pretty ( #19605 )
2023-09-11 15:44:21 +10:00
Lathe
Make the material ejection control completely generic ( #23308 )
2023-12-31 23:16:25 -08:00
Launcher
Don't clip ban reason text ( #12925 )
2022-12-07 20:05:18 -06:00
Light
Glowy lights - light fixtures now actually glow ( #23428 )
2024-01-03 19:46:11 +11:00
Lightning /Components
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lobby
Fix: the character preview ( #22106 )
2023-12-03 13:05:43 +11:00
MachineLinking /UI
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
MagicMirror
It's time to build a barbershop! ( #22565 )
2023-12-22 02:54:00 -07:00
MainMenu
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Mapping
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Maps
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Markers
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MassMedia /Ui
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Materials
Flatpacks and the Flatpacker 1001 ( #23338 )
2024-01-03 17:16:02 +11:00
Mech
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Medical
Power monitoring console overhaul ( #20927 )
2023-12-24 17:07:41 +11:00
MedicalScanner
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Message
RichTextLabelExt update ( #19269 )
2023-08-18 14:41:48 +10:00
Mind
Mind tweaks & fixes ( #21203 )
2023-10-24 10:23:56 -04:00
Mining
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
Morgue /Visualizers
cleaning up more stuff with crematoriums and morgues ( #11384 )
2022-09-19 16:59:04 -07:00
MouseRotator
Follow mouse rotation in combat mode ( #20433 )
2023-09-24 17:22:44 -04:00
Movement /Systems
Add sprite movement states ( #22940 )
2023-12-24 23:34:21 -08:00
NPC
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
NetworkConfigurator
Try fix invalid entities in device networks ( #22845 )
2023-12-21 21:18:40 -07:00
Ninja /Systems
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
NodeContainer
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Nuke
Nuke defuse qol ( #18990 )
2023-08-11 03:43:08 -07:00
NukeOps
Give nukies the ability to declare war for a TC boost ( #19291 )
2023-08-29 23:56:20 -08:00
Nutrition /EntitySystems
Animal Husbandry ( #17140 )
2023-07-09 16:36:37 -06:00
Objectives /Systems
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Options /UI
Blindness rework - damaged eyes are now a stylized simulation of legal blindness ( #23212 )
2024-01-03 01:07:02 -08:00
Orbit
Remove obsolete usages of AnimationPlayerComponent ( #20806 )
2023-10-14 10:28:06 -07:00
Outline
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Overlays
Ghetto Mindshield Icon ( #20958 )
2023-12-02 12:21:10 -05:00
PAI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PDA
add localization for pda footer text ( #21749 )
2023-11-21 20:06:43 -05:00
Paper
Fixed PaperSystem bugs ( #22896 )
2023-12-24 19:58:00 +11:00
Parallax
Use ECS prototype-reload events ( #22613 )
2023-12-23 01:13:45 +11:00
ParticleAccelerator
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Physics
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
Pinpointer
Station beacons ( #23136 )
2023-12-28 17:02:21 -07:00
Placement /Modes
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Players
User accessible playtime ( #21242 )
2023-10-28 12:01:11 +00:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Points
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Popups
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Power
Power monitoring console overhaul ( #20927 )
2023-12-24 17:07:41 +11:00
PowerCell
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-07 18:25:43 -07:00
Preferences
Lil profile editor rearrange ( #23305 )
2024-01-03 18:41:53 +11:00
Projectiles
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
Radiation
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Radio
Good Intercoms ( #17950 )
2023-07-11 17:58:18 -06:00
RatKing
Rat King Milsim + Buffs ( #20190 )
2023-09-22 15:01:05 -05:00
Replay
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Research
Avoid emptying and recreating all UI cards on every update ( #21990 )
2023-11-29 14:49:44 -05:00
Resources
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Revenant
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Revolutionary
Revolutionaries ( #18477 )
2023-10-04 18:47:33 -07:00
Roles
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component ( #21436 )
2023-11-07 14:44:53 -08:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
RoundEnd
Fix missing entities in round summary window ( #23032 )
2023-12-28 09:41:58 +11:00
SSDIndicator
Hide SSD indicator in containers ( #20043 )
2023-09-11 18:59:48 -04:00
Salvage
Salvage magnet revamp ( #23119 )
2024-01-04 14:25:32 +11:00
Sandbox
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Screenshot
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
SensorMonitoring
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
Shuttles
Fix DockingControl ( #21238 )
2023-10-26 00:28:34 +11:00
Silicons
Ion law visuals ( #22908 )
2023-12-23 23:58:02 -07:00
Singularity
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
Smoking
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Sound
`EmitSound` prediction ( #13282 )
2023-01-05 05:56:35 +11:00
Speech /EntitySystems
Ratvarian Language and CogChamp ( #15639 )
2023-04-29 18:34:19 +10:00
SprayPainter
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Sprite
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Stack
Borgs ( #18136 )
2023-08-12 16:39:58 -05:00
Station
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
StationRecords
fixed station records console item list selection ( #20369 )
2023-09-22 14:57:05 -05:00
StatusIcon
make status icons unshaded ( #18974 )
2023-08-10 19:36:26 -05:00
Stealth
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Sticky /Visualizers
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Storage
artifact crusher ( #22301 )
2023-12-12 10:15:47 +11:00
Store /Ui
Option to delay uplink item purchase ( #20214 )
2023-09-19 16:51:15 -07:00
Strip
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Stunnable
Fix stun baton throwing and visual effect ( #18777 )
2023-08-08 12:19:31 -08:00
Stylesheets
Ion law visuals ( #22908 )
2023-12-23 23:58:02 -07:00
SubFloor
Make T-ray entity query use lookup flags ( #21793 )
2023-11-20 16:09:06 +11:00
SurveillanceCamera
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Tabletop
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Teleportation
Add teleporter logs ( #13375 )
2023-02-17 01:27:43 +01:00
TextScreen
Shuttle timers ( #19471 )
2023-12-20 09:30:29 +11:00
Thief
Thief hotfix ( #22976 )
2023-12-27 12:42:15 -08:00
Toggleable
Candles ( #21087 )
2023-11-03 22:53:51 -07:00
Toilet
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Tools
AutoCompState + ItemToggle fixes ( #23422 )
2024-01-03 17:24:02 +11:00
Traits
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Trigger
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
UserInterface
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
Vehicle
Fix eye target not updating on rider shutdown ( #20094 )
2023-09-13 14:25:34 +10:00
VendingMachines
Remove need to toggle vending machine button ( #21543 )
2023-11-08 18:42:07 -07:00
Verbs
Add click sound to verb execution ( #23162 )
2023-12-29 16:17:55 +11:00
Viewport
Remove SharedEye (but content) ( #19481 )
2023-09-11 16:15:23 +10:00
VoiceMask
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Voting
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Wall
Make shuttle walls/windows constructable ( #19255 )
2023-11-20 17:20:24 -08:00
Weapons
AutoCompState + ItemToggle fixes ( #23422 )
2024-01-03 17:24:02 +11:00
Weather
Fix weather audio ( #21949 )
2023-11-28 23:35:38 +11:00
Wires
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Xenoarchaeology
Artifact analyzer now pauses on power-loss ( #22974 )
2023-12-30 12:49:24 -05:00
Zombies
Revolutionaries ( #18477 )
2023-10-04 18:47:33 -07:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00