| .. |
|
ActiveStaminaComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
DamageContactsComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
DamageExaminableComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
DamageOnHighSpeedImpactComponent.cs
|
Add some tests and fix some miscellaneous bugs (#22836)
|
2023-12-28 10:05:20 +11:00 |
|
DamageOnHoldingComponent.cs
|
Hot potato on fire (#16017)
|
2023-05-06 20:30:16 +10:00 |
|
DamageableComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
DamagedByContactComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
GodmodeComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
PassiveDamageComponent.cs
|
Give player species slight passive regen (#20638)
|
2023-10-07 15:34:32 -04:00 |
|
SlowOnDamageComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
StaminaComponent.cs
|
Update trivial components to use auto comp states (#20539)
|
2023-09-28 16:20:29 -07:00 |
|
StaminaDamageOnCollideComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
StaminaDamageOnHitComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
StaminaModifierComponent.cs
|
stimulants increase stamina (#18754)
|
2023-08-06 21:06:23 +10:00 |