* use uid instead of .Owner * a bit of refactoring * block damage reimplemented |
||
|---|---|---|
| .. | ||
| Components | ||
| BlockingSystem.User.cs | ||
| BlockingSystem.cs | ||
* use uid instead of .Owner * a bit of refactoring * block damage reimplemented |
||
|---|---|---|
| .. | ||
| Components | ||
| BlockingSystem.User.cs | ||
| BlockingSystem.cs | ||