Delta-v/Content.Server/Audio
Fildrance 426b208c1d
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530)
* fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore)

* refactor: now lobby music is part of ContentAudioSystem. Lobby playlist is used instead of single track. Client now selects next lobby soundtrack after previous finished.

* refactor: incapsulated info on current lobby track in simple record

* refactor: fixed inconsistent naming between song and soundtrack for lobbymusic

* refactor: xml-doc for LobbyPlaylistChangedEvent

* fix: inverted invalid _audio.PlayGlobal check to return only if lobby soundtrack play call failed

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
(cherry picked from commit 4c87dcd3cb92855df1fa01dea52d2ddd09f2adce)
2024-03-07 01:18:33 +01:00
..
AmbientOnPoweredComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
AmbientSoundSystem.cs Ambient music fixes (#17685) 2023-06-27 21:28:51 +10:00
ContentAudioSystem.cs fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
ServerGlobalSoundSystem.cs Probably fix playglobalsound completion (#16297) 2023-05-13 11:54:02 -04:00