Delta-v/Content.Server/Chemistry/ReagentEffectConditions
KrasnoshchekovPavel 57c0675459
Added localization of groups and types: damage, metabolism (#27368)
* Added localization of groups and types: damage, metabolism (displayed in the guide book). The text for the health analyzer, weapon damage inspection is now taken from damage prototypes

* fix damage tests

* fix damage test yml

* fix damage test prototypes

* Update Content.Shared/Damage/Prototypes/DamageGroupPrototype.cs

* Update Content.Shared/Damage/Prototypes/DamageTypePrototype.cs

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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-05-07 01:49:45 +02:00
..
BodyTemperature.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
HasTagCondition.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
MobStateCondition.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
OrganType.cs Added localization of groups and types: damage, metabolism (#27368) 2024-05-07 01:49:45 +02:00
ReagentThreshold.cs Added localization of groups and types: damage, metabolism (#27368) 2024-05-07 01:49:45 +02:00
SolutionTemperature.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
TotalDamage.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
TotalHunger.cs Psicodine, Mannitol, Lipolicide and Happiness (#27134) 2024-05-02 23:53:00 +02:00