mirror of
https://github.com/DeltaV-Station/Delta-v.git
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* Add shuttle interior drawing back
Just do it per-tile she'll be right, at least it's done with 1 draw call.
* Revamp shuttle console
* Bunch of cleanup work
* Lables sortito
* dok
* Pixel alignment and colours
* Fix a bunch of drawing bugs
* Shuttle map drawing
* Drawing fixes
* Map parallax working finally
* weh
* Commit all my stuff
* mic
* deez
* Update everything
* Xamlify everything
* uh
* Rudimentary blocker range
* My enemies have succeeded
* Bunch of changes to FTL
* Heaps of cleanup
* Fix FTL bugs
* FTL
* weewoo
* FTL fallback
* wew
* weh
* Basic FTL working
* FTL working
* FTL destination fixes
* a
* Exclusion zones
* Fix drawing / FTL
* Beacons working
* Coordinates drawing
* Fix unknown map names
* Dorks beginning
* State + docking cleanup start
* Basic dock drawing
* Bunch of drawing fixes
* Batching / color fixes
* Cleanup and beacons support
* weh
* weh
* Begin pings
* First draft at map objects
* Map fixup
* Faster drawing
* Fix perf + FTL
* Cached drawing
* Fix drawing
* Best I got
* strips
* Back to lists but with caching
* Final optimisation
* Fix dock bounds
* Docking work
* stinker
* kobolds
* Btns
* Docking vis working
* Fix docking pre-vis
* canasses
* Helldivers 2
* a
* Array life
* Fix
* Fix TODOs
* liltenhead feature club
* dorking
* Merge artifacts
* Last-minute touchup
(cherry picked from commit c5486873db)
77 lines
2.5 KiB
C#
77 lines
2.5 KiB
C#
using Content.Server.Administration;
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using Content.Server.Shuttles.Components;
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using Content.Server.Shuttles.Systems;
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using Content.Shared.Administration;
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using Robust.Shared.Console;
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namespace Content.Server.Shuttles.Commands;
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[AdminCommand(AdminFlags.Mapping)]
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public sealed class DockCommand : IConsoleCommand
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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public string Command => "dock";
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public string Description => Loc.GetString("cmd-dock-desc");
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public string Help => Loc.GetString("cmd-dock-help");
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 2)
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{
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shell.WriteError(Loc.GetString("cmd-dock-args"));
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return;
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}
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if (!NetEntity.TryParse(args[0], out var airlock1Net) || !_entManager.TryGetEntity(airlock1Net, out var airlock1))
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{
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shell.WriteError(Loc.GetString("cmd-dock-invalid", ("entity", args[0])));
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return;
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}
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if (!NetEntity.TryParse(args[1], out var airlock2Net) || !_entManager.TryGetEntity(airlock2Net, out var airlock2))
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{
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shell.WriteError(Loc.GetString("cmd-dock-invalid", ("entity", args[1])));
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return;
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}
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if (!_entManager.TryGetComponent(airlock1, out DockingComponent? dock1))
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{
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shell.WriteError(Loc.GetString("cmd-dock-found", ("airlock", airlock1)));
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return;
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}
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if (!_entManager.TryGetComponent(airlock2, out DockingComponent? dock2))
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{
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shell.WriteError(Loc.GetString("cmd-dock-found", ("airlock", airlock2)));
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return;
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}
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var dockSystem = _entManager.System<DockingSystem>();
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dockSystem.Dock((airlock1.Value, dock1), (airlock2.Value, dock2));
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if (dock1.DockedWith == airlock2)
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{
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shell.WriteLine(Loc.GetString("cmd-dock-success"));
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}
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else
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{
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shell.WriteError(Loc.GetString("cmd-dock-fail"));
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}
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}
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public CompletionResult GetCompletion(IConsoleShell shell, string[] args)
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{
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if (args.Length == 1)
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{
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return CompletionResult.FromOptions(CompletionHelper.Components<DockingComponent>(args[0], _entManager));
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}
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if (args.Length == 2)
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{
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return CompletionResult.FromOptions(CompletionHelper.Components<DockingComponent>(args[1], _entManager));
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}
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return CompletionResult.Empty;
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}
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}
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