Delta-v/Content.Shared/Audio
Tayrtahn 6f925dd610
Fix prototypes so they pass analyzer checks (#35435)
2025-02-24 15:21:59 +11:00
..
Events fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
Jukebox Fix prototypes so they pass analyzer checks (#35435) 2025-02-24 15:21:59 +11:00
AmbientMusicPrototype.cs Fix prototypes so they pass analyzer checks (#35435) 2025-02-24 15:21:59 +11:00
AmbientSoundComponent.cs Make `AmbientSoundComponent.Enabled` readonly (#20438) 2023-09-24 02:03:29 -07:00
AudioHelpers.cs Replace some sound PlayEntity with PlayPvs (#34317) 2025-01-11 01:44:30 +11:00
SharedAmbientSoundSystem.cs Add Ability to stop sound when MobState is Dead (#26905) 2024-04-14 13:12:38 +10:00
SharedContentAudioSystem.cs Audio fixes (#22324) 2023-12-11 21:26:55 +11:00
SharedGlobalSoundSystem.cs Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
SoundWhileAliveComponent.cs Add Ability to stop sound when MobState is Dead (#26905) 2024-04-14 13:12:38 +10:00