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HandheldLightComponent.cs
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fix borgs not being able to toggle flashlight (#20448)
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2023-10-04 10:30:11 -04:00 |
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IsRoofComponent.cs
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Roof data rework (#35388)
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2025-02-23 18:23:00 +11:00 |
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ItemTogglePointLightComponent.cs
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ItemToggle + slots stuff (#31312)
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2024-08-25 22:30:28 +10:00 |
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LightBulbComponent.cs
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Explosion SFX juicing + higher persistence (#22544)
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2023-12-16 03:57:46 +11:00 |
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LightCycleComponent.cs
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Add planet lighting (#32522)
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2025-02-16 19:35:32 +11:00 |
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LightOnCollideColliderComponent.cs
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Station AI (#30944)
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2024-08-28 10:57:12 +10:00 |
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LightOnCollideComponent.cs
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Station AI (#30944)
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2024-08-28 10:57:12 +10:00 |
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LightReplacerComponent.cs
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Fix clientside storage Whitelists (#24063)
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2024-02-02 00:33:57 +11:00 |
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RgbLightControllerComponent.cs
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light refactoring/rework (#19314)
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2023-09-03 22:31:10 -07:00 |
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RoofComponent.cs
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Roof data rework (#35388)
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2025-02-23 18:23:00 +11:00 |
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RotatingLightComponent.cs
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light refactoring/rework (#19314)
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2023-09-03 22:31:10 -07:00 |
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SharedEmergencyLightComponent.cs
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light refactoring/rework (#19314)
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2023-09-03 22:31:10 -07:00 |
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SharedExpendableLightComponent.cs
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Makes flares quieter (#27521)
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2024-04-30 16:49:35 +10:00 |
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SharedLightBehaviourComponent.cs
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light refactoring/rework (#19314)
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2023-09-03 22:31:10 -07:00 |
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SlimPoweredLightComponent.cs
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Power stuff (#31314)
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2024-08-25 22:18:42 +10:00 |
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TileEmissionComponent.cs
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Add planet lighting (#32522)
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2025-02-16 19:35:32 +11:00 |
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UnpoweredFlashlightComponent.cs
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Move UnpoweredFlashlight to shared (#27449)
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2024-04-29 13:22:11 +10:00 |