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ActiveJetpackComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
AutoOrientComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
BoundaryComponent.cs
Gateway destinations ( #21040 )
2023-11-19 22:09:46 +01:00
CanMoveInAirComponent.cs
`InAir` tweaks & chasm fixes ( #19707 )
2023-09-27 21:59:12 +02:00
ContentEyeComponent.cs
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
FloorOccluderComponent.cs
Add tile entity occlusion ( #14626 )
2023-08-30 12:32:35 +10:00
FloorOcclusionComponent.cs
Add tile entity occlusion ( #14626 )
2023-08-30 12:32:35 +10:00
FootstepModifierComponent.cs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
FrictionContactsComponent.cs
Ice anomaly spawns ice underneath it ( #21227 )
2023-11-12 20:45:18 +01:00
IgnoreKudzuComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
InputMoverComponent.cs
Add sprite movement states ( #22940 )
2024-01-22 18:36:58 +01:00
JetpackComponent.cs
Fix action-granting items not being predicted ( #20778 )
2023-10-08 19:58:56 +02:00
JetpackUserComponent.cs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
MobMoverComponent.cs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
MovementAlwaysTouchingComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MovementBodyPartComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MovementIgnoreGravityComponent.cs
Kill `GravityExtensions` ( #20911 )
2023-10-14 22:02:34 +02:00
MovementRelayTargetComponent.cs
Try fix collision mispredicts ( #16298 )
2023-05-13 00:02:50 +10:00
MovementSpeedModifierComponent.cs
Ice anomaly spawns ice underneath it ( #21227 )
2023-11-12 20:45:18 +01:00
NoRotateOnMoveComponent.cs
Mouse rotator system ( #19267 )
2023-09-27 21:59:12 +02:00
RelayInputMoverComponent.cs
Try fix collision mispredicts ( #16298 )
2023-05-13 00:02:50 +10:00
SlowContactsComponent.cs
Update puddle stickiness ( #16597 )
2023-06-03 12:34:43 -07:00
SlowedByContactComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
SpriteMovementComponent.cs
Add sprite movement states ( #22940 )
2024-01-22 18:36:58 +01:00