Delta-v/Content.Shared/Movement/Systems
metalgearsloth 0da76b64cd
Add sprite movement states (#22940)
* Add sprite movement states

Did it for borgs for reference for future implementations.

* Fix

* Fix prediction issue

* review

(cherry picked from commit 9a40cf81f55722083a985e4cdddda9c6008beb08)
2024-01-22 18:36:58 +01:00
..
FrictionContactsSystem.cs Ice anomaly spawns ice underneath it (#21227) 2023-11-12 20:45:18 +01:00
MovementIgnoreGravitySystem.cs Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
MovementSpeedModifierSystem.cs Ice anomaly spawns ice underneath it (#21227) 2023-11-12 20:45:18 +01:00
SharedContentEyeSystem.cs Fix set target zoom data field for ContentEye (#22292) 2023-12-16 19:37:31 +01:00
SharedFloorOcclusionSystem.cs Add tile entity occlusion (#14626) 2023-08-30 12:32:35 +10:00
SharedJetpackSystem.cs Fix action-granting items not being predicted (#20778) 2023-10-08 19:58:56 +02:00
SharedMoverController.Input.cs Add sprite movement states (#22940) 2024-01-22 18:36:58 +01:00
SharedMoverController.Relay.cs Fix a bunch of logger warnings (#17691) 2023-06-27 23:56:52 +10:00
SharedMoverController.cs Optimise mob movement (#21978) 2023-12-02 20:28:12 +01:00
SlowContactsSystem.cs Fix glue puddle slowdown (#17260) 2023-06-12 03:04:42 +10:00