Delta-v/Content.Server/GameTicking/Rules
Nemanja 62e1fe2cba Multiantag Gamemode (#37783)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: Southbridge <7013162+southbridge-fur@users.noreply.github.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-11-23 15:22:25 -06:00
..
Components Changeling devour and transform (#34002) 2025-11-23 15:22:18 -06:00
VariationPass Move some Station methods into shared (#38976) 2025-11-23 15:22:20 -06:00
AntagLoadProfileRuleSystem.cs Re-enabling nukie species(except vox), added antag species blacklisting 2024-08-09 17:31:25 +01:00
DeathMatchRuleSystem.cs Relocate SetOutfit method to ServerClothingSystem and LEC setoutfit command. (#38391) 2025-08-07 19:30:19 +02:00
DragonRuleSystem.cs Move mind role components to shared (#39606) 2025-11-23 15:22:24 -06:00
DynamicRuleSystem.cs Multiantag Gamemode (#37783) 2025-11-23 15:22:25 -06:00
GameRuleSystem.Utility.cs Move some Station methods into shared (#38976) 2025-11-23 15:22:20 -06:00
GameRuleSystem.cs Fix test ops real (#1626) 2024-08-14 15:09:20 +00:00
InactivityTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
KillCalloutRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
LoadMapRuleSystem.cs Refactor map loading & saving (#34020) 2025-03-01 13:20:37 +00:00
MaxTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
NukeopsRuleSystem.cs Move mind role components to shared (#39606) 2025-11-23 15:22:24 -06:00
ParadoxCloneRuleSystem.cs Add paradox clone to admin antag control (#36105) 2025-04-06 20:41:20 +01:00
RespawnRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
RevolutionaryRuleSystem.cs Move mind role components to shared (#39606) 2025-11-23 15:22:24 -06:00
RoundstartStationVariationRuleSystem.cs Move some Station methods into shared (#38976) 2025-11-23 15:22:20 -06:00
RuleGridsSystem.cs LoadMapRule grid storage rework (#28210) 2024-06-08 20:14:24 +02:00
SandboxRuleSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
SecretRuleSystem.cs Make secret take total player amount into account, lower the required amount of players ready (#4246) 2025-08-21 08:53:49 +00:00
SubGamemodesSystem.cs move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
SurvivorRuleSystem.cs Move mind role components to shared (#39606) 2025-11-23 15:22:24 -06:00
ThiefRuleSystem.cs Move mind role components to shared (#39606) 2025-11-23 15:22:24 -06:00
TraitorRuleSystem.cs Move mind role components to shared (#39606) 2025-11-23 15:22:24 -06:00
ZombieRuleSystem.cs Move mind role components to shared (#39606) 2025-11-23 15:22:24 -06:00