15 lines
410 B
C#
15 lines
410 B
C#
using Content.Server.Atmos.EntitySystems;
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using Content.Shared._DV.Projectiles;
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namespace Content.Server._DV.Projectiles;
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public sealed class PressureProjectileSystem : SharedPressureProjectileSystem
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{
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[Dependency] private readonly AtmosphereSystem _atmos = default!;
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protected override float GetPressure(EntityUid uid)
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{
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return _atmos.GetContainingMixture(uid)?.Pressure ?? 0f;
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}
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}
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