* use uid instead of .Owner * a bit of refactoring * block damage reimplemented |
||
|---|---|---|
| .. | ||
| DamageContactsSystem.cs | ||
| DamageOnHoldingSystem.cs | ||
| DamageableSystem.cs | ||
| SlowOnDamageSystem.cs | ||
| StaminaSystem.cs | ||
* use uid instead of .Owner * a bit of refactoring * block damage reimplemented |
||
|---|---|---|
| .. | ||
| DamageContactsSystem.cs | ||
| DamageOnHoldingSystem.cs | ||
| DamageableSystem.cs | ||
| SlowOnDamageSystem.cs | ||
| StaminaSystem.cs | ||