Delta-v/Content.IntegrationTests/Tests
Kara D 02a23eb29b
Fix funny access test namespace
2022-01-10 18:13:12 -07:00
..
AI Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
Access Fix funny access test namespace 2022-01-10 18:13:12 -07:00
Administration/Logs Use dictionary and hashset for admin log entities and players respectively 2021-12-26 00:50:10 +01:00
Atmos Adds fire/air alarms (#5018) 2022-01-02 15:56:24 +11:00
Body Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
Buckle get that crap outta here (completely rewrites inventorysystem) (#5807) 2021-12-30 22:56:10 +01:00
Chemistry Fix 3000 errors 2021-12-05 18:09:01 +01:00
Commands Inline UID 2021-12-03 15:53:09 +01:00
Construction Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
Damageable Fix 3000 errors 2021-12-05 18:09:01 +01:00
Destructible Fix 3000 errors 2021-12-05 18:09:01 +01:00
DeviceNetwork Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
Disposal Fix integration tests nullability errors. 2021-12-09 14:36:32 +01:00
DoAfter Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
Doors Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
Fluids Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
GameObjects/Components ECSatize AlertsSystem (#5559) 2022-01-05 19:19:23 +11:00
GameRules Refactor Game Modes (#5857) 2021-12-21 21:23:29 +01:00
Gravity ECSatize AlertsSystem (#5559) 2022-01-05 19:19:23 +11:00
Interaction get that crap outta here (completely rewrites inventorysystem) (#5807) 2021-12-30 22:56:10 +01:00
Lobby Fixes admin logs and tests to not depend on IEntity caching (#5657) 2021-12-03 10:25:07 +01:00
Networking Fix 3000 errors 2021-12-05 18:09:01 +01:00
PDA get that crap outta here (completely rewrites inventorysystem) (#5807) 2021-12-30 22:56:10 +01:00
Pathfinding Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
Power Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
StationEvents Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
Tag Fix 3000 errors 2021-12-05 18:09:01 +01:00
Utility Fix 3000 errors 2021-12-05 18:09:01 +01:00
ClickableTest.cs Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
ContainerOcclusionTest.cs Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
DeleteInventoryTest.cs get that crap outta here (completely rewrites inventorysystem) (#5807) 2021-12-30 22:56:10 +01:00
DummyIconTest.cs Don't pool DummyIconTest 2021-11-08 12:43:06 +01:00
EntityTest.cs Fix tests 2021-12-09 11:34:47 +01:00
GravityGridTest.cs Fix tests 2021-12-09 11:34:47 +01:00
HumanInventoryUniformSlotsTest.cs Clean up some warnings (#6088) 2022-01-09 22:10:36 -06:00
InventoryHelpersTest.cs get that crap outta here (completely rewrites inventorysystem) (#5807) 2021-12-30 22:56:10 +01:00
MindEntityDeletionTest.cs Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
PostMapInitTest.cs Add "Syndicate Puddle-Jumper" blueprint for admins to spawn in (#5273) 2021-11-11 19:42:27 -07:00
ResettingEntitySystemTests.cs Replace IResettingEntitySystem with RoundRestartCleanupEvent. (#4245) 2021-06-29 23:56:07 +10:00
RestartRoundTest.cs Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
RoundEndTest.cs Refactored RoundEndSystem (2) (#6115) 2022-01-10 13:24:41 -06:00
SaveLoadMapTest.cs Fix 3000 errors 2021-12-05 18:09:01 +01:00
SaveLoadSaveTest.cs Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
ShuttleTest.cs Fix 3000 errors 2021-12-05 18:09:01 +01:00
StartTest.cs Add test pooling (#4961) 2021-11-06 11:49:59 +01:00
StorageFillTest.cs Remove reagent test (#5593) 2021-11-28 23:05:13 +11:00
VendingMachineTest.cs Add test pooling (#4961) 2021-11-06 11:49:59 +01:00