* Step 1 of porting; grabbed most of the files via patches. * Add species field to the DB * Appearance patches for slimes. * Fix the db test. * Add slime's biocompat. * slimby * Fixes, allow specifying if a species is playable or not. * Update Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com> * Update Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com> * Update Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com> * Address reviews. * Address reviews. * make an if-case. * Fix a goof where species wouldn't get shown in the editor correctly (it'd always default to human) Co-authored-by: Javier Guardia Fernández <DrSmugleaf@users.noreply.github.com> |
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| .. | ||
| Components | ||
| Systems | ||
| HairStyles.cs | ||
| HumanoidCharacterAppearance.cs | ||
| HumanoidVisualLayers.cs | ||
| HumanoidVisualLayersExtension.cs | ||
| ICharacterAppearance.cs | ||
| Sex.cs | ||
| SpriteAccessoryCategories.cs | ||
| SpriteAccessoryManager.cs | ||
| SpriteAccessoryPrototype.cs | ||