Delta-v/Content.Shared/Damage
Leon Friedrich 013edcc545
Prevent inventory events from being relayed to pockets (#6074)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-01-10 15:37:20 +11:00
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Components Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd 2021-12-07 17:48:49 +01:00
Prototypes Generalize ResistanceSets into DamageModifierSets (#4619) 2021-09-15 15:51:13 -07:00
Systems Prevent inventory events from being relayed to pockets (#6074) 2022-01-10 15:37:20 +11:00
DamageModifierSet.cs Generalize ResistanceSets into DamageModifierSets (#4619) 2021-09-15 15:51:13 -07:00
DamageSpecifier.cs Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151) 2021-11-03 16:48:03 -07:00
DamageVisualizerKeys.cs Adds generic damage visualizer to the game (#4893) 2021-10-29 10:04:24 +02:00