Delta-v/Content.Shared/Physics/Pull/PullAttemptMessage.cs

13 lines
316 B
C#

#nullable enable
using Robust.Shared.GameObjects;
namespace Content.Shared.Physics.Pull
{
public class PullAttemptMessage : PullMessage
{
public PullAttemptMessage(IPhysicsComponent puller, IPhysicsComponent pulled) : base(puller, pulled) { }
public bool Cancelled { get; set; }
}
}