Delta-v/Content.Shared/Physics/Pull/PullMessage.cs

18 lines
417 B
C#

#nullable enable
using Robust.Shared.GameObjects;
namespace Content.Shared.Physics.Pull
{
public class PullMessage : ComponentMessage
{
public readonly IPhysicsComponent Puller;
public readonly IPhysicsComponent Pulled;
protected PullMessage(IPhysicsComponent puller, IPhysicsComponent pulled)
{
Puller = puller;
Pulled = pulled;
}
}
}