Delta-v/Content.Client/DamageState
BarryNorfolk 848e0dcbe7
Add new armour options for K9s (Laika) (#4172)
* Add simple component for handling specialised clothing and armours

* Add awful artwork for k9 armours

* Update secdog template to include head and outer clothing gear

* Add tags for K9Armour and K9

* Ensure Laika has the k9 tag

* Add entity entries for K9 armour, update starting gear for Laika

* Add lathe recipes for new K9 armour

* Update secdog sprite by breaking tail out to separate layers

* Update sprite drawing for Secdogs

* Fix missing pixel in Laika's base sprite

* Add jetpack sprites for secdog

* Remove damage state visuals

* Add layingdown component to laika

* Update helmet sprites from HTMLSystem

* Update hardsuit sprites from HTMLSystem

* Fix prone on crit for secdogs

* Add new damage visual layer for tails

* Add static tail for Laika and hook it up to damage state visuals
2025-10-05 07:57:14 +11:00
..
DamageStateVisualizerSystem.cs Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
DamageStateVisualsComponent.cs Add new armour options for K9s (Laika) (#4172) 2025-10-05 07:57:14 +11:00