Delta-v/Content.IntegrationTests/Tests
Unisol 021ad0f8e0
New deathmatch map: DM01 Entryway (#31533)
* added plastitanium walls and windows

* Added DM01 Entryway to pool of deathmatch arenas

* replaced non-occluding walls with occluding ones

* added more details and fluff to empty rooms and hallways; added floor drains around the map

* Fixed failing integration test

* fixed YML syntax error causing test failures. What kind of retard thought that using whitespace as structural syntax is a good idea?

* minor map changes

---------

Co-authored-by: Unisol <pavelyakushevich@gmail.com>
2025-04-13 18:21:53 -07:00
..
Access Delete AccessReaderTest.TestTags (#36153) 2025-03-29 15:45:37 +01:00
Actions Fix broken tests directly mutating entities from wrong thread. (#31647) 2024-08-31 15:49:20 +10:00
Administration/Logs Un-revert #26994 2024-04-20 17:01:15 -04:00
Atmos Fix AtmosDeviceSystem debug assert Heisenbug (#29752) 2024-07-11 16:14:34 +10:00
Body Moar engine changes 2024-12-24 18:57:52 +13:00
Buckle Fix unbuckling others when clicking on the strap entity (#29998) 2024-09-19 09:55:26 +10:00
Chemistry Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Cleanup Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Climbing Partial buckling refactor (#29031) 2024-06-20 01:14:18 +10:00
Commands Extracts magic strings from Tag calls (#36305) 2025-04-04 20:20:19 -04:00
Construction Update b2dynamictree (#30630) 2025-03-08 14:49:13 +11:00
Damageable Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Destructible move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
DeviceLinking Fix wrong assert message in DeviceLinkingTest (#35964) 2025-03-20 20:58:09 +01:00
DeviceNetwork Un-revert #26994 2024-04-20 17:01:15 -04:00
Disposal Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." (#35332) 2025-02-21 00:12:12 +11:00
DoAfter Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Doors Add interaction tests for prying airlocks (#35409) 2025-02-24 00:46:59 +11:00
Embedding Fix embedded projectile deletion not being tracked by container (#36123) 2025-03-28 11:43:13 +03:00
EncryptionKeys Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Fluids Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
GameObjects/Components Fix compilation errors in tests from update (#34272) 2025-01-07 19:27:54 +01:00
GameRules Allow NukeOps test to function with multiple RuleGrids (#36049) 2025-03-24 19:59:13 +01:00
Gravity Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
Guidebook Give jobs & antags prototypes a guide field (#28614) 2024-06-06 05:05:58 -07:00
Hands Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``HandTests`` (#35468) 2025-02-24 21:09:24 +01:00
Interaction Update b2dynamictree (#30630) 2025-03-08 14:49:13 +11:00
Internals Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
Lathe move lathe recipes into packs (easier for forks and maintaining) (#33095) 2025-02-07 19:22:49 +01:00
Linter Update StaticFieldValidationTest (#34287) 2025-02-15 20:52:47 +01:00
Lobby Lobby refactor + species loadouts support (#27576) 2024-05-12 09:18:21 +10:00
Localization Let LocalizedDatasetPrototypeTest report multiple failures (#35876) 2025-03-16 22:32:08 +01:00
Mapping Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Materials Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``MaterialPrototypeSpawnsStackMaterialTest`` (#35472) 2025-02-24 21:12:25 +01:00
Minds Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``MindTests`` (#35473) 2025-02-24 21:26:04 +01:00
Movement Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
NPC Allow the creation of recursive HTNs (#30138) 2024-07-30 12:18:53 +10:00
Networking Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Payload Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Physics Add test for anchored prototypes (#30526) 2024-07-31 21:31:41 +10:00
Power Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Preferences Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
Procedural Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
PrototypeTests Add PrototypeUploadTest (#28522) 2024-06-03 01:21:46 -04:00
Puller Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Replays Mark all tests that restart rounds as dirty (#21376) 2023-11-01 19:56:07 -07:00
Roles Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``StartingGearPrototypeStorageTest`` (#35474) 2025-02-24 21:26:40 +01:00
Round Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Serialization Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Shuttle Refactor map loading & saving 2024-12-23 02:42:17 +13:00
Sprite Add role prototype validation tests (#32801) 2024-10-14 14:05:25 +11:00
Station Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Storage Add closing storage UIs to StorageInteractionTest (#28633) 2024-06-05 18:14:25 -04:00
Strip Strip drag drop test (#30754) 2024-08-08 12:12:01 +10:00
Tag Cleans up tag system (#28272) 2024-06-02 11:11:19 +10:00
Tiles Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Toolshed Toolshed refactor (#33598) 2024-12-21 17:45:48 +11:00
UserInterface refactor: simple radial menu for easier creation (#34639) 2025-03-31 12:57:47 +03:00
Utility Add EntityWhitelistSystem (#27632) 2024-05-03 10:10:15 +10:00
Vending Add interaction tests for vending machines (#35801) 2025-03-15 17:07:04 +11:00
Weldable Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Wires Fix wire layout inheritance. (#26289) 2024-03-20 16:22:47 +01:00
CargoTest.cs Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``CargoTest`` (#35467) 2025-02-24 21:04:54 +01:00
ClickableTest.cs Improve sprite fading behaviour (#35863) 2025-04-03 09:58:05 +03:00
ConfigPresetTests.cs Fix ConfigPresetTests.TestLoadAll not handling automatic panic bunker (#23414) 2024-01-02 19:08:50 -08:00
ContainerOcclusionTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
ContrabandTest.cs Add AssertMultiple to ContrabandTest (#35662) 2025-03-08 13:37:26 +11:00
DeleteInventoryTest.cs Remove obsolete PoolManager methods (#19499) 2023-08-25 12:13:11 +10:00
DummyIconTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
EntityTest.cs RoomSpawner mask (#33110) 2025-02-12 15:47:48 +03:00
FillLevelSpriteTest.cs Add an integration test for solution fill level sprites. (#28564) 2024-06-04 10:23:43 +10:00
FollowerSystemTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
GravityGridTest.cs Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
HumanInventoryUniformSlotsTest.cs Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``HumanInventoryUniformSlotsTest`` (#35469) 2025-02-24 21:10:09 +01:00
InventoryHelpersTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
LogErrorTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
MachineBoardTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
MagazineVisualsSpriteTest.cs Add AssertMultiple to ContrabandTest (#35662) 2025-03-08 13:37:26 +11:00
MappingEditorTest.cs Add mapping editor (#23427) 2024-08-04 13:31:45 +10:00
MaterialArbitrageTest.cs Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``MaterialArbitrageTest`` (#35471) 2025-02-24 21:11:33 +01:00
PostMapInitTest.cs New deathmatch map: DM01 Entryway (#31533) 2025-04-13 18:21:53 -07:00
PrototypeSaveTest.cs Sloth's subfloor vismask adventure (#35347) 2025-03-21 00:57:04 +11:00
ResearchTest.cs move lathe recipes into packs (easier for forks and maintaining) (#33095) 2025-02-07 19:22:49 +01:00
ResettingEntitySystemTests.cs fix antag selection being evil (#28197) 2024-05-26 01:14:29 -04:00
RestartRoundTest.cs Mark all tests that restart rounds as dirty (#21376) 2023-11-01 19:56:07 -07:00
RoundEndTest.cs Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
SalvageTest.cs Refactor map loading & saving 2024-12-23 02:42:17 +13:00
SaveLoadMapTest.cs Refactor map loading & saving (#34020) 2025-02-16 21:36:35 +11:00
SaveLoadSaveTest.cs Moar engine changes 2024-12-24 18:57:52 +13:00
ShuttleTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
StartTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
StorageTest.cs Add role prototype validation tests (#32801) 2024-10-14 14:05:25 +11:00
StoreTests.cs clear buyer conditions in StoreDiscountAndRefundTest (#35847) 2025-03-15 21:58:13 +01:00
VendingMachineRestockTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00