* Add stamina damage resistance * Probably starting a civil war within the community. * Tweak some values, my chart was outdated. * Tone down the values * Allow a way to bypass the resistances, which forks downstream can use. * Apply suggestions from code review Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Comment out the changes to non-deathsquad suits. * minor text fix e * review --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: SlamBamActionman <slambamactionman@gmail.com> Co-authored-by: Milon <milonpl.git@proton.me> |
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| .. | ||
| Events | ||
| VirtualItem | ||
| InventoryComponent.cs | ||
| InventorySystem.Equip.cs | ||
| InventorySystem.Helpers.cs | ||
| InventorySystem.Relay.cs | ||
| InventorySystem.Slots.cs | ||
| InventorySystem.cs | ||
| InventoryTemplatePrototype.cs | ||
| RelaySubscriptionHelpers.cs | ||
| SelfEquipOnlyComponent.cs | ||
| SelfEquipOnlySystem.cs | ||
| SlotFlags.cs | ||