Delta-v/Content.Server/Maps
Leon Friedrich 6d25660029 Refactor map loading & saving (#34020) 2025-03-01 13:20:37 +00:00
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Conditions Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-18 13:58:55 +02:00
NameGenerators Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapCondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapManager.cs Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
GameMapPoolPrototype.cs Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
GameMapPrototype.MapSelection.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapPrototype.cs Refactor map loading & saving (#34020) 2025-03-01 13:20:37 +00:00
GridDraggingCommand.cs Fix griddrag and tethergun (#10510) 2022-08-31 20:11:45 -07:00
GridDraggingSystem.cs Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
IGameMapManager.cs Refactor GameMapManager a bit (nukes mapforced) (#11513) 2022-11-08 13:18:21 +11:00
MapMigrationSystem.cs Refactor map loading & saving (#34020) 2025-03-01 13:20:37 +00:00
PlanetCommand.cs Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
ResaveCommand.cs Refactor map loading & saving (#34020) 2025-03-01 13:20:37 +00:00