Delta-v/Content.Shared/Chemistry
Princess Cheeseballs 11c1ebcc8f Prevent Vestine and all other Botany chemicals from affecting all seeds. (#41883)
* EnsureUniqueSeed

* mfw

* aaaaaaaaaaaaa

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-04-04 16:57:18 +02:00
..
Components multi reagent bloodstream (#41489) 2026-01-26 19:25:32 +01:00
EntitySystems Fix and mark microwave time addition for BeingMicrowaved 2026-01-26 19:25:30 +01:00
Events Merge Injector & Hypospray Systems & Components (#41833) 2025-12-29 11:39:30 -06:00
Prototypes Merge Injector & Hypospray Systems & Components (#41833) 2025-12-29 11:39:30 -06:00
Reaction Prevent Vestine and all other Botany chemicals from affecting all seeds. (#41883) 2026-04-04 16:57:18 +02:00
Reagent Fix plant metabolism in guidebook. (#41854) 2026-04-04 16:56:52 +02:00
InjectOverTimeEvent.cs Syringe gun! (#32112) 2024-10-24 02:25:12 +01:00
MetabolismMovespeedModifierSystem.cs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
ReactiveSystem.cs Entity effects ECS refactor (#40580) 2025-12-29 11:39:22 -06:00
SharedChemMaster.cs `StyleNano` removal: Palette system and Sheetlets (#29903) 2025-12-29 11:39:28 -06:00
SharedChemistryGuideDataSystem.cs Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-03-01 13:35:33 +00:00
SharedReagentDispenser.cs Make reagent dispensers gridinv-based instead of pseudo-listinv (#34205) 2025-05-18 17:08:25 +01:00
SharedSolutionHeater.cs Hotplate overhaul (#17586) 2023-06-24 14:09:24 -04:00
SharedTransferAmount.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SolutionScannerSystem.cs Add chemical scanning goggles (#18373) 2023-08-01 15:57:22 -04:00
SolutionVisuals.cs Added sink (#14348) 2023-06-30 18:10:47 -04:00