Delta-v/Resources/Prototypes/Entities
Nox 129bcdfeb7
Deathsquad revolver ammo fix (#34910)
* Added AP version of mateba, and put it in the deathsquad starting equipment.

* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-11 16:43:10 -08:00
..
Clothing Make Advanced Spray more tolerable to use (#34209) 2025-02-11 11:05:34 -08:00
Debugging Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
Effects Void's Applause (#34591) 2025-01-31 01:10:35 +01:00
Markers add straight ally pin (#34977) 2025-02-08 18:02:00 -05:00
Mobs Fix: The SyndicateVisitor now has Free Agent mind role. (#34827) (#34836) 2025-02-08 22:16:48 +01:00
Objects Deathsquad revolver ammo fix (#34910) 2025-02-11 16:43:10 -08:00
Stations New salvage ruin: the ruined prison ship (#34651) 2025-01-28 22:14:39 -07:00
Structures fix conveyor belt default linking (#32688) 2025-02-11 11:44:11 +01:00
Tiles Fix some descriptions (#30644) 2024-08-05 13:15:52 +10:00
Virtual Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
World Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
categories.yml Hide role entities in the spawn menu (#32798) 2024-10-14 14:05:49 +11:00
foldable.yml Deploy foldable (#30000) 2024-08-02 17:05:12 +10:00