Delta-v/Content.Client/UserInterface
metalgearsloth 12cf5559c2 Refactor SpeciesUI into overlay and status effects (#381)
* Refactor SpeciesUI into overlay and status effects

All components that update the UI will need to use PlayerAttached for cases where the Mind transfers I think.

* Change overlay / status effects to use states

* Change TryRemoveStatus to RemoveStatus

Doesn't return a bool so not trying.
Addressing PJB's feedback.
2019-10-30 16:37:22 +01:00
..
EscapeMenu.cs Improve spacing on Escape Menu. 2019-10-18 14:26:45 +02:00
GameHud.cs Sandbox panel 2019-10-02 21:47:32 +02:00
HandsGui.cs Merge branch 'master' of https://github.com/space-wizards/space-station-14 2019-08-16 15:46:06 -07:00
LobbyGui.cs Fix Leave button in lobby being off to the right. 2019-10-20 22:39:22 +02:00
NanoHeading.cs Implement more new styling stuff. 2019-10-18 14:28:24 +02:00
NanoStyle.cs Make targeting doll less ugly. 2019-10-22 23:16:12 +02:00
Placeholder.cs Adds a UI element to act as placeholder. 2019-05-14 01:19:25 +02:00
ServerInfo.cs Fancy up the lobby GUI. 2019-10-18 14:28:39 +02:00
StatusEffectsUI.cs Refactor SpeciesUI into overlay and status effects (#381) 2019-10-30 16:37:22 +01:00
StripeBack.cs Implement more new styling stuff. 2019-10-18 14:28:24 +02:00
TargetingDoll.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
TutorialWindow.cs Document combat mode and change the keybind to Num1. 2019-10-20 22:31:49 +02:00