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cmdrunematti/Delta-v
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mirror of https://github.com/DeltaV-Station/Delta-v.git synced 2026-10-10 00:07:27 +00:00
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14b1322f9ea8adceb58bb3ca2ea1acde271a1e39
Delta-v/Content.Shared/Inventory
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History
SlamBamActionman 02c8cda09d Add Galoshes slowdown over slippery surfaces (#30967)
* first draft

* Fixed it all, just need to rename stuff

* Rename and add comments

* Clean-up

* Access added
2024-08-27 00:42:13 +01:00
..
Events
Cursed Mask (#29659)
2024-08-11 14:44:20 +01:00
VirtualItem
Allow a specific hand to be passed into TrySpawnVirtualItemInHand (#31124)
2024-08-21 15:44:59 +01:00
InventoryComponent.cs
Displacement maps big update (#30093)
2024-08-09 17:58:39 +01:00
InventorySystem.cs
Reflection refactor (#19253)
2023-08-25 12:48:27 +10:00
InventorySystem.Equip.cs
Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
2024-08-09 19:03:54 +01:00
InventorySystem.Helpers.cs
Mega Antag Refactor (#25786)
2024-05-15 19:48:32 +02:00
InventorySystem.Relay.cs
Add Galoshes slowdown over slippery surfaces (#30967)
2024-08-27 00:42:13 +01:00
InventorySystem.Slots.cs
Create Generic DamageOnInteract/Attacked Comps/Systems (#30244)
2024-08-09 19:04:58 +01:00
InventoryTemplatePrototype.cs
Make suit storage only available for hardsuits, softsuits, and armor (#27546)
2024-05-18 13:48:35 +02:00
SelfEquipOnlyComponent.cs
Cursed Mask (#29659)
2024-08-11 14:44:20 +01:00
SelfEquipOnlySystem.cs
Cursed Mask (#29659)
2024-08-11 14:44:20 +01:00
SlotFlags.cs
Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764)
2024-05-07 01:54:56 +02:00
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