..
AI
Changes most uses of Color.Green to Color.LimeGreen for better visuals ( #4666 )
2021-09-20 21:50:02 -07:00
AME
Add ButtonHelpers and the SetButtonDisabledRecursive helper.
2021-07-29 12:55:37 +02:00
Access /UI
Truncate long name / job titles for IDs ( #5009 )
2021-10-24 01:28:25 -07:00
Actions
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Administration
Fix incorrect size set in BwoinkWindow
2021-10-31 15:59:44 +01:00
Alerts
Remove encapsulation for previously protected XAML UI fields ( #4975 )
2021-10-28 14:23:17 +02:00
Animations
Further pickup animation improvements.
2021-08-06 19:20:27 +02:00
Arcade
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Atmos
Adds a UI for gas filters ( #5052 )
2021-11-02 10:44:40 +01:00
Audio
Adds linting support to SoundCollectionPrototype, fix linter errors.
2021-10-01 12:40:44 +02:00
Body
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Botany
Reorganizes Resources/Constructible ( #4252 )
2021-07-15 18:30:50 +00:00
Buckle
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Cabinet
ItemCabinetVisualizer uses layers ( #4445 )
2021-08-17 14:13:39 -07:00
Camera
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Cargo
Remove encapsulation for previously protected XAML UI fields ( #4975 )
2021-10-28 14:23:17 +02:00
Changelog
Clean up the escape menu XAML a bit.
2021-09-07 00:30:08 +02:00
CharacterAppearance
Fix humanoid appearance exception ( #5133 )
2021-11-03 11:31:29 +11:00
CharacterInfo
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
CharacterInterface
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Chat
Fix speech bubble ( #5042 )
2021-10-27 12:31:22 +11:00
Chemistry
fixes typo in ReagentDispenserWindow.xaml
2021-10-31 13:47:32 +01:00
Clickable
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Climbing
Remove IActionBlocker.CanMove ( #4449 )
2021-08-09 17:34:01 -07:00
Cloning /UI
Fix #4070 , Visualizer Edition ( #4730 )
2021-10-02 16:43:47 -07:00
Clothing
Moved MagbootsComponent.cs from Cloning to Clothing ( #4399 )
2021-07-31 01:05:07 +02:00
CombatMode
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Commands
Refactor Context Menus and make them use XAML & stylesheets ( #4768 )
2021-10-27 22:21:19 -07:00
Communications /UI
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Computer
Fix a bunch of warnings ( #5058 )
2021-10-28 13:19:38 +02:00
Configurable /UI
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Construction
ConstructionGL2 Part 2: Better guided steps and recipes. ( #5103 )
2021-11-02 11:24:32 +01:00
ContextMenu /UI
Refactor Context Menus and make them use XAML & stylesheets ( #4768 )
2021-10-27 22:21:19 -07:00
Conveyor /Visualizers
conveyor & recycler ecs ( #4537 )
2021-09-10 17:26:05 +10:00
Cooldown
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Crayon
CrayonWindow to XAML UI ( #4987 )
2021-10-26 20:35:46 -07:00
Credits
Credits window to XAML UI ( #4622 )
2021-09-17 09:10:24 -07:00
Cuffs
Deprecate a bunch of IActionBlocker ( #4852 )
2021-10-21 13:03:14 +11:00
Damage
Adds generic damage visualizer to the game ( #4893 )
2021-10-29 10:04:24 +02:00
Disposal
Remove encapsulation for previously protected XAML UI fields ( #4975 )
2021-10-28 14:23:17 +02:00
DoAfter
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Doors
Draw depth adjustments ( #5130 )
2021-11-03 14:43:10 +01:00
DragDrop
Fix a bunch of warnings ( #5058 )
2021-10-28 13:19:38 +02:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Entry
Pneumatic cannons ( #4560 )
2021-11-03 14:33:36 -07:00
EscapeMenu
Show held item next to cursor (option). ( #4658 )
2021-10-22 13:26:02 +11:00
Eui
Remove NetMessage deprecated boilerplate ( #4196 )
2021-06-21 07:43:54 +02:00
Examine
Refactor Context Menus and make them use XAML & stylesheets ( #4768 )
2021-10-27 22:21:19 -07:00
Explosion
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Extinguisher
Fire extinguisher safety ( #4912 )
2021-10-25 18:04:24 +11:00
Flash
Refactors flashes to ECS, sunglasses protect you from being flashed. ( #4579 )
2021-09-10 00:20:41 +10:00
Fluids
Puddle refactor 2: Spillastic boogaloo ( #4784 )
2021-10-27 19:24:18 +11:00
Friction
Increase MoverController performance ( #4448 )
2021-08-15 14:03:08 +10:00
GameTicking /Managers
Fix some warnings relating to fields being unused.
2021-09-20 11:22:59 +02:00
Ghost
Placeholder pAIs, ghost role rules window ( #4972 )
2021-11-02 11:42:04 +11:00
Gravity
Gravity generator rewrite ( #4828 )
2021-11-02 11:12:55 +11:00
HUD
Admin ghosts can now interact with stuff ( #4178 )
2021-08-23 13:14:52 +10:00
HandLabeler /UI
Adds hand labelers ( #4903 )
2021-10-16 13:34:05 -07:00
Hands
Fix stuck in-hand sprites ( #5068 )
2021-10-28 14:34:59 +02:00
HealthOverlay
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
IconSmoothing
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Info
Adds rule button to lobby and character creation. Add IC naming warning. ( #4760 )
2021-10-03 21:48:29 +00:00
Input
ECS verbs and update context menu ( #4594 )
2021-10-04 20:29:03 -07:00
Instruments
More informative warning for if FluidSynth is not installed ( #4971 )
2021-10-29 12:20:49 +02:00
Interactable
Fixes for grid rotation ( #4562 )
2021-09-16 13:02:10 +10:00
Inventory
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
IoC
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Items
Refactor Context Menus and make them use XAML & stylesheets ( #4768 )
2021-10-27 22:21:19 -07:00
Jittering
Status effect refactor ( #4868 )
2021-10-15 23:45:04 +02:00
Kitchen
Remove encapsulation for previously protected XAML UI fields ( #4975 )
2021-10-28 14:23:17 +02:00
LateJoin
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Lathe
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Launcher
Make launcher connecting dialog show disconnect reason again
2021-10-04 01:45:39 +02:00
Light
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Links
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Lobby
Remove encapsulation for previously protected XAML UI fields ( #4975 )
2021-10-28 14:23:17 +02:00
MachineLinking
machine linking refactor to ecs ( #4323 )
2021-08-27 17:46:02 +02:00
MainMenu
Remove encapsulation for previously protected XAML UI fields ( #4975 )
2021-10-28 14:23:17 +02:00
Markers
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
MedicalScanner
Remove encapsulation for previously protected XAML UI fields ( #4975 )
2021-10-28 14:23:17 +02:00
Message
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Mining
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
MobState
Draw depth adjustments ( #5130 )
2021-11-03 14:43:10 +01:00
Module
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Morgue /Visualizers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Movement /Components
Nuke portals ( #4315 )
2021-07-21 11:16:10 +02:00
NodeContainer
Update overlays to use WorldAABB instead ( #5128 )
2021-11-03 11:27:39 +11:00
Nutrition
#3898 open sprite field for drink comp ( #4235 )
2021-10-03 15:56:29 +11:00
PDA
Remove encapsulation for previously protected XAML UI fields ( #4975 )
2021-10-28 14:23:17 +02:00
Paper /UI
Remove encapsulation for previously protected XAML UI fields ( #4975 )
2021-10-28 14:23:17 +02:00
Parallax
Update overlays to use WorldAABB instead ( #5128 )
2021-11-03 11:27:39 +11:00
ParticleAccelerator
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Physics /Controllers
Update content for joints refactor ( #4487 )
2021-10-04 15:35:03 +11:00
Pinpointer
Pinpointer ( #5131 )
2021-11-03 14:35:34 -07:00
Placement /Modes
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
PneumaticCannon
Pneumatic cannons ( #4560 )
2021-11-03 14:33:36 -07:00
Pointing
fix lantern visualizer animation error ( #4800 )
2021-10-20 18:45:46 -07:00
Popups
Remove some more unused fields
2021-10-13 17:38:20 +11:00
Power
Fix a bunch of warnings ( #5058 )
2021-10-28 13:19:38 +02:00
PowerCell
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Preferences
Fix rider errors with style classes.
2021-10-30 14:00:46 +02:00
Projectiles
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Pulling
ECS verbs and update context menu ( #4594 )
2021-10-04 20:29:03 -07:00
Recycling
conveyor & recycler ecs ( #4537 )
2021-09-10 17:26:05 +10:00
Research
Remove encapsulation for previously protected XAML UI fields ( #4975 )
2021-10-28 14:23:17 +02:00
Resources
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Rotation
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
RoundEnd
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Sandbox
Update showbb command ( #4710 )
2021-10-03 17:58:19 +11:00
Screenshot
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Security
Fix deployable barrier light toggle ( #4739 )
2021-10-02 16:53:20 +02:00
Shuttles
Make Saltern driveable ( #4257 )
2021-07-21 21:15:12 +10:00
Singularity
Client/Singularity: fix singularity using un-rotated viewport ( #5117 )
2021-11-02 12:11:58 +11:00
Slippery
Slipping, now with 20% more ecs ( #4310 )
2021-07-21 22:13:58 +10:00
Smoking
Refactors smoking to ECS, smoking actually makes you inhale reagents. ( #4678 )
2021-09-26 15:19:00 +02:00
Spawners
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Speech /EntitySystems
Add-d-ds s-s-stut-ttering t-to the g-gam-me ( #4901 )
2021-10-17 01:23:31 +02:00
Stack
Stack components are now entirely logicless.
2021-08-30 11:49:09 +02:00
State
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
StationEvents
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Storage
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Strip
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
Stunnable
Refactors stunnable to be ECS. ( #4819 )
2021-10-10 12:47:26 +02:00
Stylesheets
Gravity generator rewrite ( #4828 )
2021-11-02 11:12:55 +11:00
SubFloor
Add subfloor appearance data, pipes correctly render subfloor. ( #4393 )
2021-07-31 19:50:36 -07:00
Suspicion
Remove usages of SizeFlags ( #4662 )
2021-10-03 13:37:52 +02:00
Tabletop
Update CloseTo to CloseToPercent ( #4708 )
2021-09-29 20:07:01 +10:00
Targeting
Get rid of any usage of VBoxContainer/HBoxContainer ( #4653 )
2021-09-19 17:56:04 +00:00
Toilet
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Tools
Makes tools and welders ECS, add ToolQualityPrototype. ( #4741 )
2021-10-07 13:01:27 +02:00
Traitor /Uplink
Uplink UI icons and withdraw button ( #4929 )
2021-10-29 11:40:47 +02:00
Trigger
Fix missing sounds ( #4466 )
2021-08-13 21:31:37 -07:00
UserInterface
Gravity generator rewrite ( #4828 )
2021-11-02 11:12:55 +11:00
VendingMachines
Refactors Vending Menu to XAML-UI ( #4614 )
2021-09-19 17:21:05 +00:00
Verbs
Refactor Context Menus and make them use XAML & stylesheets ( #4768 )
2021-10-27 22:21:19 -07:00
Viewport
Refactor Context Menus and make them use XAML & stylesheets ( #4768 )
2021-10-27 22:21:19 -07:00
Visualizer
Fix #4070 , Visualizer Edition ( #4730 )
2021-10-02 16:43:47 -07:00
Voting
Vote type delay, code comments.
2021-07-21 19:03:10 +02:00
Wall
Respriting the codebase ( #4820 )
2021-10-15 11:58:40 +02:00
Weapons
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Window
Adds generic damage visualizer to the game ( #4893 )
2021-10-29 10:04:24 +02:00
Wires
Replace most VBox/HBoxContainers with BoxContainers ( #4274 )
2021-07-18 18:39:31 +02:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00
app.config
Updates submodule ( #56 )
2018-04-12 23:56:43 +02:00