A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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Pieter-Jan Briers 176e9b0a81
THE RETURN OF ITEM STATUS (#22986)
* THE RETURN OF ITEM STATUS

Item status is now inline with the hands again. You can now see item status for both hands at once.

If you have more than 2 hands, the last active hand of that side is displayed in the respective item status.

The item status for the active hand is also highlighted.

Item status has been given a new look so it looks unique and matches every UI theme.

* Shrink item status to 125px

This is going to require fixing the existing controls. Do that later.

* New bullet item status rendering

sex

* Make gun item status look just a little bit nicer.

Avoid only one or two bullets ending up on a single row of an item status.

* Delete Eris theme files

* More improvements

Fixed the fact that left/right were flipped around when assigning status panel locations. Involved renaming all the UI textures.

Redid how content margins are set from the theme. Less complex and cleaner now.

Made the item name always left-aligned, just looks better since other UI elements don't adapt anyways.

* Compact down item status text

Now it fits 3 lines of text on one line. Yay.

This is achieved by compacting RichTextLabels by reducing their line height and giving them a negative bottom margin.

* Add item status sprites for Ashen theme.

* Add status control to show beaker/bucket/jug solution/transfer volumes

Also PollingItemStatusControl I'll be using that more.

* Fix welder item status, clean up welder code

The item status control implementation was ancient and bad. That's why it was buggy.

Removed all the complex dated networking stuff for welders, we just sync the solution contents now anyways so none of that is needed anymore. This moves a buncha stuff to shared and just removes code.

Cleanup. The code was doing some really dumb stuff.

* Spray bottles show contents in item status.

* cowtools

* Fix plasmafire and clockwork themes.

Actual git gaslighting wtf.

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

(cherry picked from commit 58f025ba8043bcf5c32204b08eec8ae9e5d2bd41)
2024-04-21 23:41:08 +02:00
.github Update close-master-pr.yml (#26416) 2024-03-27 18:34:35 +01:00
.run Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
.vscode Adds a vscode launch option for starting the client in the compatibility renderer (#22904) 2024-01-22 18:28:19 +01:00
BuildChecker Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Content.Client THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests Try fix random shuttle test failures (#27186) 2024-04-21 23:38:18 +02:00
Content.MapRenderer Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Content.Packaging Configuration argument for content packaging (#25569) 2024-03-27 18:28:15 +01:00
Content.PatreonParser Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.Replay Add reckless replay load button (#26212) 2024-03-23 23:56:14 +01:00
Content.Server THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Content.Server.Database Re-add IAdminRemarksCommon to DB model for SS14.Admin (#27028) 2024-04-21 22:03:38 +02:00
Content.Shared THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Content.Shared.Database Adds logging for refunds (#26274) 2024-03-24 00:03:35 +01:00
Content.Tests SS14-17313 Chatfactor: Chat Censorship Systems (#25908) 2024-03-27 18:38:05 +01:00
Content.Tools Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.YAMLLinter Make YAML Linter validate server/client-only components (#26809) 2024-04-21 23:19:52 +02:00
Pow3r Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Resources THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
RobustToolbox@73da147b88 Update engine to v219.1.2 (#27206) 2024-04-21 23:39:33 +02:00
Tools Add CLRF workflow 2024-03-27 11:05:32 +00:00
.editorconfig Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
.envrc Bump nixpkgs rev (#25361) 2024-02-21 03:56:47 +01:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-14 22:01:28 +02:00
.gitmodules Update gitmodules 2019-03-29 22:11:40 -06:00
Directory.Packages.props Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
LEGAL.md Relicense future content under APGLv3 2024-02-18 03:11:47 +01:00
LICENSE-AGPLv3.txt Relicense future content under APGLv3 2024-02-18 03:11:47 +01:00
LICENSE-MIT.txt Relicense future content under APGLv3 2024-02-18 03:11:47 +01:00
README.md Relicense future content under APGLv3 2024-02-18 03:11:47 +01:00
RUN_THIS.py Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017) 2024-03-17 14:54:04 +01:00
SECURITY.md Add SECURITY.md (#14551) 2023-03-09 16:01:40 -06:00
SpaceStation14.sln Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
SpaceStation14.sln.DotSettings Cryogenic Sleep Units (#24096) 2024-01-26 22:51:41 +01:00
bors.toml fix bors config (#14389) 2023-03-04 23:56:55 +00:00
flake.lock Bump nixpkgs rev (#25361) 2024-02-21 03:56:47 +01:00
flake.nix Fix nix devShell (#22663) 2023-12-22 22:50:45 +01:00
global.json .NET 8 compatibility (#22461) 2023-12-16 20:31:24 +01:00
nuget.config Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
runclient.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
runserver.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
shell.nix Bump nixpkgs rev (#25361) 2024-02-21 03:56:47 +01:00

README.md

Space Station 14 Delta-V Logo

Delta-V is a fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine.

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.

Delta-V is a continuation of the Nyanotrasen fork. Any work done in a non-base namespace may contain incorrect attributes due to rewrites and recommitting.

DeltaV

Website | Wiki | Discord

Space Station 14

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

The docs site has documentation on SS14s content, engine, game design and more. It has lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

We are currently accepting translations of the game on our main repository. If you would like to translate the game into another language check the #localization channel in our Discord

If you make any contributions, please make sure to read the markers section in MARKERS.md Any changes made to files belonging to our upstream should be properly marked in accordance to what is specified there.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

Content contributed to this repository after commit 87c70a89a6 is licensed under the GNU Affero General Public License version 3.0, unless otherwise stated. See LICENSE-AGPLv3.txt. Content contributed to this repository before commit 87c70a89a6 is licensed under the MIT license, unless otherwise stated. See LICENSE-MIT.txt.

87c70a89a67d0521a56388e6b1c3f2cb947943e4 was pushed on February 17th 2024 at 21:48 UTC

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.