Delta-v/Content.Server/Administration/Systems
nikthechampiongr bf2b441192
Super Bonk Smite (#22413)
* Added the Super Bonk smite. It teleports the player from table to table
in the game and bonk their head into them. Also smashes them into glass
tables.

* Stopped using a timer and now instead use Comp + System. Also added proper logging impact.

* Fixed name inconsistency

* Admin CL which I forgot

* Made it funnier

* Moved basically all logic to the system and added a light version that stops when you die

* Hopefully made YAML Linter stop bullying me

* Removed fun(Glass tables no longer get smashed when the target is bonked over them)

General opinion seems that it would cause too much collateral damage. I kinda agree.

* Adressed reviews
2023-12-18 14:39:23 -05:00
..
AdminSystem.cs Inventory slot enumerator rejig (#21788) 2023-12-08 08:20:51 +11:00
AdminTestArenaSystem.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
AdminVerbSystem.Antags.cs Add verb to spawn players on the spot (#22000) 2023-11-30 16:40:07 -05:00
AdminVerbSystem.Smites.cs Super Bonk Smite (#22413) 2023-12-18 14:39:23 -05:00
AdminVerbSystem.Tools.cs Remove uses of `TransformComponent.ChildEntities` (#22442) 2023-12-17 03:09:50 +11:00
AdminVerbSystem.cs Fix entity logs verb (#22231) 2023-12-08 22:39:00 -06:00
BufferingSystem.cs Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
BwoinkSystem.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
RejuvenateSystem.cs Toolshed (#17895) 2023-08-02 16:09:08 -05:00
SuperBonkSystem.cs Super Bonk Smite (#22413) 2023-12-18 14:39:23 -05:00