Files
Delta-v/Content.Client/_ES/Sprite/Components/ESTimedDespawnSpriteFadeComponent.cs
T
Nemanja 00ff4d5d9b Sparks (#273)
* Add pointlight despawning visuals for sparks

* Add sprite fade out

* Add spark prototypes

* Add sparking behavior to lights

* Integrate sparks with some different stuff

* Remove invalid field
2026-05-30 09:16:20 -04:00

15 lines
438 B
C#

using Content.Shared._ES.Core.Timer.Components;
namespace Content.Client._ES.Sprite.Components;
/// <summary>
/// Handles a sprite that fades out while synced to a <see cref="ESTimedDespawnComponent"/>
/// </summary>
[RegisterComponent]
[Access(typeof(ESTimedDespawnSpriteFadeSystem))]
public sealed partial class ESTimedDespawnSpriteFadeComponent : Component
{
[DataField]
public TimeSpan FadeTime = TimeSpan.FromSeconds(1);
}