Files
Delta-v/Content.IntegrationTests/Tests/Body/SaveLoadReparentTest.cs
T
CorynandJanet Blackquill cb62b27fcf Nubody (2/3) - ShitMed removal (#5844)
* Reapply "Nubody Merge" (#5807)

This reverts commit d62f7cef10.

* Revert "Nubody Merge (#5670)"

This reverts commit b465cfb3fd.

* Revert "IPC fibers (#4968)"

This reverts commit c2b42211f0.

* Revert "IPC Polymorph fix (#4545)"

This reverts commit fa03d8c655.

* Revert "fix IPC not having humanoid emotes (#4445)"

This reverts commit 216fdf999f.

* Revert "ipc heat/cold (#4306)"

This reverts commit fafd5cf816.

* Revert "ipc cables (#4283)"

This reverts commit 54958039a1.

* Revert "feat: ipcs now have dynamic power draw based off movement speed (#3917)"

This reverts commit 71e8b7e64b.

* Revert "fix ipcs not being able to disarm (#3374)"

This reverts commit 764c4dcf54.

* Revert "make steel heal caustic for ipcs (#3206)"

This reverts commit 450ac82550.

* Revert "add missing ipc survival boxes (#3065)"

This reverts commit 888c9cdb00.

* Revert "make borgs use ipc repairing (#3064)"

This reverts commit f77a49dd0b.

* Revert "Update hud.yml to add ipcs to diagnostic hud (#3019)"

This reverts commit 7220643531.

* Revert "Tweak IPCs (#2979)"

This reverts commit 98b47476de.

* Revert "fix nukies ipc test fail (#2957)"

This reverts commit 4a1acbf863.

* Revert "fix ipc nukies not getting comms (#2884)"

This reverts commit 8a2254770e.

* Revert "fix ipc encryption key mispredict (#2879)"

This reverts commit f08726efc1.

* Revert "Merge pull request #2800 from Spielern/port-ipc"

This reverts commit 822fa4312c, reversing
changes made to fe4c23c702.

* Remove and Fix rest of IPC Hangons causing crashes

* Integration test Errors

* Expand migration file with removed IPC stuff

* IPC Leg was found and migrated to naught

* Revert "Merge pull request #2542 from deltanedas/shitmed-ops"

This reverts commit 83a8002922, reversing
changes made to baa89b0052.

* Revert "Set up surgical augments infrastructure & add tool panel augments (#3059)"

This reverts commit a40f0be6fd.

* Revert "Psionic Prosthetics (#4689)"

This reverts commit 2679bb238a.

* Revert "Add surgical cleanliness and sanitation (#2847)"

This reverts commit 64565ba4f7.

* Remove unremoved mentions

* Revert "Add autoclave to easily sanitize large amounts of items and faster (#2933)"

This reverts commit d0da90fa2e.

* Shit Med Removed

* Remove _ShitMed Folders and fix Errors in Console

* Add OrganAnimalBrain into the mirgraiton file

* Heads no Input Mover

* Monke

* Full migration file I guess

* oops

* shiv state fix

* Restore accidental deleted recipe

* Forgot one flt mention

* Fix more issues

* Comment out Damage Visual for motorkind for now

* Motorkind...

* Commenting stuff out for now

* thought there'd be more of this to gut

---------

Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
2026-05-21 20:27:04 -04:00

183 lines
6.6 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Content.Shared.Body.Components;
using Content.Shared.Body.Systems;
using Robust.Shared.Containers;
using Robust.Shared.EntitySerialization.Systems;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Utility;
namespace Content.IntegrationTests.Tests.Body;
[TestFixture]
public sealed class SaveLoadReparentTest
{
[TestPrototypes]
private const string Prototypes = @"
- type: entity
name: HumanBodyDummy
id: HumanBodyDummy
components:
- type: Body
prototype: Human
";
[Test]
public async Task Test()
{
await using var pair = await PoolManager.GetServerClient();
var server = pair.Server;
var entities = server.ResolveDependency<IEntityManager>();
var maps = server.ResolveDependency<IMapManager>();
var mapLoader = entities.System<MapLoaderSystem>();
var bodySystem = entities.System<SharedBodySystem>();
var containerSystem = entities.System<SharedContainerSystem>();
var mapSys = entities.System<SharedMapSystem>();
await server.WaitAssertion(() =>
{
mapSys.CreateMap(out var mapId);
maps.CreateGrid(mapId);
var human = entities.SpawnEntity("HumanBodyDummy", new MapCoordinates(0, 0, mapId));
Assert.That(entities.HasComponent<BodyComponent>(human), Is.True);
var parts = bodySystem.GetBodyChildren(human).Skip(1).ToArray();
var organs = bodySystem.GetBodyOrgans(human).ToArray();
// Assert.Multiple(() =>
// {
// Assert.That(parts, Is.Not.Empty);
// Assert.That(organs, Is.Not.Empty);
// });
foreach (var (id, component) in parts)
{
Assert.Multiple(() =>
{
Assert.That(component.Body, Is.EqualTo(human));
Assert.That(component.Body, Is.Not.Null);
var parent = bodySystem.GetParentPartOrNull(id);
Assert.That(parent, Is.Not.EqualTo(default(EntityUid)));
if (!bodySystem.IsPartRoot(component.Body.Value, id, null, component))
{
Assert.That(parent, Is.Not.Null);
}
else
{
Assert.That(parent, Is.Null);
}
});
foreach (var (slotId, slot) in component.Children)
{
Assert.Multiple(() =>
{
Assert.That(slot.Id, Is.EqualTo(slotId));
var container =
containerSystem.GetContainer(id, SharedBodySystem.GetPartSlotContainerId(slotId));
Assert.That(container.ContainedEntities, Is.Not.Empty);
});
}
}
foreach (var (id, component) in organs)
{
var parent = bodySystem.GetParentPartOrNull(id);
Assert.Multiple(() =>
{
Assert.That(component.Body, Is.EqualTo(human));
Assert.That(parent, Is.Not.Null);
Assert.That(parent.Value, Is.Not.EqualTo(default(EntityUid)));
});
}
// Converts an entity query enumerator to an enumerable.
static IEnumerable<(EntityUid Uid, TComp Comp)> EnumerateQueryEnumerator<TComp>(EntityQueryEnumerator<TComp> query)
where TComp : Component
{
while (query.MoveNext(out var uid, out var comp))
yield return (uid, comp);
}
Assert.That(
EnumerateQueryEnumerator(
entities.EntityQueryEnumerator<BodyComponent>()
).Where((e) =>
entities.GetComponent<MetaDataComponent>(e.Uid).EntityPrototype!.Name == "HumanBodyDummy"
),
Is.Not.Empty
);
var mapPath = new ResPath($"/{nameof(SaveLoadReparentTest)}{nameof(Test)}map.yml");
Assert.That(mapLoader.TrySaveMap(mapId, mapPath));
mapSys.DeleteMap(mapId);
Assert.That(mapLoader.TryLoadMap(mapPath, out var map, out _), Is.True);
var query = EnumerateQueryEnumerator(
entities.EntityQueryEnumerator<BodyComponent>()
).Where((e) =>
entities.GetComponent<MetaDataComponent>(e.Uid).EntityPrototype!.Name == "HumanBodyDummy"
).ToArray();
Assert.That(query, Is.Not.Empty);
foreach (var (uid, body) in query)
{
human = uid;
parts = bodySystem.GetBodyChildren(human).Skip(1).ToArray();
organs = bodySystem.GetBodyOrgans(human).ToArray();
// Assert.Multiple(() =>
// {
// Assert.That(parts, Is.Not.Empty);
// Assert.That(organs, Is.Not.Empty);
// });
foreach (var (id, component) in parts)
{
var parent = bodySystem.GetParentPartOrNull(id);
Assert.Multiple(() =>
{
Assert.That(component.Body, Is.EqualTo(human));
Assert.That(parent, Is.Not.Null);
Assert.That(parent.Value, Is.Not.EqualTo(default(EntityUid)));
});
foreach (var (slotId, slot) in component.Children)
{
Assert.Multiple(() =>
{
Assert.That(slot.Id, Is.EqualTo(slotId));
var container =
containerSystem.GetContainer(id, SharedBodySystem.GetPartSlotContainerId(slotId));
Assert.That(container.ContainedEntities, Is.Not.Empty);
});
}
}
foreach (var (id, component) in organs)
{
var parent = bodySystem.GetParentPartOrNull(id);
Assert.Multiple(() =>
{
Assert.That(component.Body, Is.EqualTo(human));
Assert.That(parent, Is.Not.Null);
Assert.That(parent.Value, Is.Not.EqualTo(default(EntityUid)));
});
}
entities.DeleteEntity(map);
}
});
await pair.CleanReturnAsync();
}
}