..
APC
add apc wires ( #3372 )
2025-04-06 03:51:55 +01:00
Abilities
Alerts Cleanup and API ( #39544 )
2025-12-29 11:39:01 -06:00
Access
Devices with access restrictions list those restrictions in their examination description ( #37712 )
2025-12-29 11:39:07 -06:00
ActionBlocker
GettingUsedAttemptEvent ( #35450 )
2025-03-01 14:19:29 +00:00
Actions
Cleanup warnings: CS0067, CS8509, CS8073 ( #39770 )
2025-12-29 11:39:11 -06:00
Administration
Antag Rolebans ( #35966 )
2025-12-29 11:39:08 -06:00
Advertise
Predict vending machine UI ( #33412 )
2025-03-09 19:35:09 +00:00
Alert
Alerts Cleanup and API ( #39544 )
2025-12-29 11:39:01 -06:00
AlertLevel
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Ame
Predict AME Fuel Examine ( #38018 )
2025-08-06 23:42:02 +02:00
Animals
Debody Food and Drink Systems, Combine Food and Drink into One System. ( #39031 )
2025-11-23 15:22:18 -06:00
Anomaly
Dynamic anomaly scanner texture ( #37585 )
2025-12-29 11:39:00 -06:00
Antag
Add support for antag-before-job selection ( #35789 )
2025-03-14 10:53:07 -04:00
Arcade
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Armable
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Armor
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Atmos
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Audio
The Cosmic Cult ( #3288 )
2025-05-02 10:58:51 -04:00
BarSign
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Beam
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Bed
Add a sleep delay to Nocturine (NewStatusEffect version) ( #40231 )
2025-12-29 11:39:13 -06:00
Beeper
fix issues with proximity beeper ( #3975 )
2025-06-17 16:11:09 +00:00
Bible
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Blocking
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Body
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Botany
Fix clientside storage Whitelists ( #24063 )
2024-02-08 12:22:58 +01:00
Bql
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Buckle
Alerts Cleanup and API ( #39544 )
2025-12-29 11:39:01 -06:00
Burial
Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce ( #38164 )
2025-08-07 01:48:46 +02:00
CCVar
Fix emergency evac shuttle console early launch mispredict ( #39751 )
2025-12-29 11:39:04 -06:00
Cabinet
move all nuke core stuff to _DV ( #2902 )
2025-02-06 13:22:28 +00:00
Camera
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
CardboardBox
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Cargo
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
CartridgeLoader
Fix prototypes and datadefs so they pass analyzer checks (again) ( #37485 )
2025-05-18 17:55:22 +01:00
ChangeNameInContainer
Plushies can now have pAIs stuffed into them (v2)! ( #30805 )
2024-10-24 00:17:33 +01:00
Changeling
Changeling cleanup and bugfix ( #39843 )
2025-11-23 15:22:30 -06:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
Charges
fix: spellbooks can have charges ≠ 3 ( #38769 )
2025-11-23 15:22:29 -06:00
Chasm
Being grappled with a grapple gun allows you to cross chasms ( #39983 )
2025-12-29 11:39:02 -06:00
Chat
More Chat Indicators ( #4679 )
2025-12-04 10:59:08 -06:00
Chemistry
Add support for contraband text to the reagent guidebook ( #37113 )
2025-12-29 11:39:04 -06:00
Climbing
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
Clock
Watches ( #29550 )
2024-08-09 17:45:45 +01:00
Cloning
Changeling devour and transform ( #34002 )
2025-11-23 15:22:18 -06:00
Clothing
Cleanup warnings: CS0067, CS8509, CS8073 ( #39770 )
2025-12-29 11:39:11 -06:00
Clumsy
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
Cluwne
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
CombatMode
make PacifiedComponent session specific ( #38137 )
2025-08-07 01:30:52 +02:00
Communications
Add the ability to call a GALPOL exfiltration shuttle ( #3722 )
2025-05-16 15:27:37 -04:00
Computer
ECS ComputerVisualizer ( #13289 )
2023-01-15 00:01:47 -04:00
Configurable
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Construction
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
ContainerHeld
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) ( #35341 )
2025-08-06 22:06:58 +02:00
Containers
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Contraband
Add support for contraband text to the reagent guidebook ( #37113 )
2025-12-29 11:39:04 -06:00
Conveyor
Mob movement rewrite ( #35931 )
2025-04-06 20:43:50 +01:00
Coordinates
Cleanup warnings: Use TransformSystem for anchoring ( #39778 )
2025-12-29 11:39:11 -06:00
Crayon
Improve crayon UI to not be stuck in 1996 ( #33101 )
2024-12-07 15:43:36 +00:00
CrewManifest
Add pronouns to crew manifest ( #2647 )
2025-01-08 11:39:09 +00:00
CriminalRecords
Predict identity ( #40185 )
2025-12-29 11:39:11 -06:00
Cuffs
[Hotfix] Remove pull-escape trick ( #40368 )
2025-12-29 11:39:07 -06:00
Damage
Clean up some parts of ExplosionSystem ( #40485 )
2025-12-29 11:39:13 -06:00
Dataset
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Decals
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Defusable
Hardbombs & Defusables ( #15380 )
2023-09-27 21:59:12 +02:00
Destructible
Better Godmode ( #37020 )
2025-05-18 17:12:17 +01:00
DetailExaminable
make the detailed examine verb predicted ( #35362 )
2025-03-01 14:03:52 +00:00
DeviceLinking
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
DeviceNetwork
Xenoborg jammer now ignores xenoborg associated frequencies ( #38005 )
2025-12-29 11:39:12 -06:00
Devour
Ports Devils from Goobstation ( #4639 )
2025-11-20 10:11:07 +01:00
Dice
Predicted dice rolls ( #34863 )
2025-03-01 13:16:50 +00:00
Directions
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00
DisplacementMap
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Disposal
Miscellaneous Body Decoupling ( #38958 )
2025-11-23 15:22:18 -06:00
DoAfter
Do after checks for being inside container ( #39880 )
2025-12-29 11:39:04 -06:00
Doors
Update ``DoorComponent`` to use TimeSpans and fix comments ( #40420 )
2025-12-29 11:39:08 -06:00
DragDrop
Climbing refactor ( #20516 )
2023-10-14 22:02:29 +02:00
Dragon
Content changes for entity categories PR ( #27232 )
2024-06-06 21:44:49 +02:00
DrawDepth
Layering for atmospheric pipes ( #36124 )
2025-08-06 22:53:27 +02:00
Drowsiness
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Drugs
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Drunk
[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss ( #38678 )
2025-11-23 15:22:27 -06:00
Effects
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Electrocution
Reduce base electrocution stun time from 8 to 5 seconds ( #34578 )
2025-03-23 15:46:10 +00:00
Emag
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Emoting
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Emp
Predict EMP Examine ( #39419 )
2025-11-23 15:22:17 -06:00
Engineering
Inflatable Module ( #35100 )
2025-11-23 15:22:30 -06:00
Ensnaring
Allow Pacifists to Use Bola ( #37188 )
2025-05-18 16:51:32 +01:00
EntityEffects
Stunned Status and Knockdown Meth fix. ( #39547 )
2025-12-29 11:39:13 -06:00
EntityList
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
EntityTable
Multiantag Gamemode ( #37783 )
2025-11-23 15:22:25 -06:00
Entry
Add a way for bulk abstracting prototypes ( #24140 )
2024-01-26 22:58:11 +01:00
Eui
Fix error when the client gets an Eui state message before its open message ( #23610 )
2024-01-26 22:49:13 +01:00
Examine
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Exchanger
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Execution
Remove additional DoafterEvent ( #2455 )
2024-12-16 18:10:19 +00:00
Explosion
Clean up some parts of ExplosionSystem ( #40485 )
2025-12-29 11:39:13 -06:00
Eye
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Fax
Seperate EMAG into EMAG and Authentication Disruptor ( #34337 )
2025-02-14 16:09:47 +00:00
FingerprintReader
Fingerprint Reader System ( #35600 )
2025-03-09 19:33:21 +00:00
FixedPoint
Add FixedPoint2TypeParser ( #38169 )
2025-08-07 01:38:26 +02:00
Flash
Fix instances of predicted randomness ( #39661 )
2025-11-23 15:22:25 -06:00
Fluids
Fix NF belt metadata file caused by git assuming that was the file to put it in
2025-11-23 15:22:33 -06:00
Foldable
Remake Holographic Rollerbed ( #4683 )
2025-11-19 14:27:29 -06:00
Follower
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Forensics
Fix NF belt metadata file caused by git assuming that was the file to put it in
2025-11-23 15:22:33 -06:00
Friction
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Friends
fix fish petting misprediction ( #30175 )
2024-08-09 17:51:30 +01:00
GPS
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
GameTicking
Multiantag Gamemode ( #37783 )
2025-11-23 15:22:25 -06:00
GameWindow
…
Gateway
Gateway destinations ( #21040 )
2023-11-19 22:09:46 +01:00
Ghost
Antag Rolebans ( #35966 )
2025-12-29 11:39:08 -06:00
GhostKick
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Gibbing
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Glue
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Gravity
Fix throwing objects causing pushback on the player who threw them in a not weightless environment ( #40335 )
2025-12-29 11:39:07 -06:00
GridPreloader
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Guardian
Fix for holoparasite's ability to attack the host through mech ( #36659 )
2025-08-07 18:38:36 +02:00
Guidebook
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
HUD
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Hands
Make crawl speed depend on your free hand count ( #41458 ) ( #4772 )
2025-12-01 08:57:02 +01:00
HealthExaminable
Improved Health examination text ( #38126 )
2025-08-07 01:36:36 +02:00
Holiday
Automatic holiday sprites ( #22929 )
2024-01-22 18:36:53 +01:00
Holopad
Station AI customizations ( #34501 )
2025-05-18 17:30:39 +01:00
HotPotato
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Humanoid
Predict identity ( #40185 )
2025-12-29 11:39:11 -06:00
IconSmoothing
randomize iconSmoothing ( #28158 )
2024-08-09 17:51:14 +01:00
IdentityManagement
Predict identity ( #40185 )
2025-12-29 11:39:11 -06:00
IgnitionSource
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Implants
Syndicate and CentComm Radio Implanters ( #33533 )
2025-12-29 11:39:06 -06:00
Info
Fixes the ShowRulesCommand and the client not syncing rules correctly ( #28752 )
2025-02-14 16:09:48 +00:00
Input
Tore out the old SharedLayingDownSystem and replaced all references with Wizden's crawling system
2025-11-23 15:22:21 -06:00
Instruments
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Intellicard /Components
Sentry turrets - Part 8: AI notifications ( #35277 )
2025-11-23 15:22:21 -06:00
Interaction
[STAGING/HOTFIX] Butcher entities in containers. ( #40299 )
2025-12-29 11:39:07 -06:00
Internals
Use distinct action labels for toggling internals on and off. ( #36073 )
2025-08-06 23:27:43 +02:00
Inventory
Don't show item dropping popup when wielding. ( #40032 )
2025-11-23 15:22:34 -06:00
IoC
Slight localization func cleanup ( #11380 )
2022-10-18 19:51:18 -07:00
Item
Add voice locks to various hidden syndicate items ( #39310 )
2025-11-23 15:22:23 -06:00
ItemRecall
Psionic Prosthetics ( #4689 )
2025-11-20 12:58:08 +11:00
Jaunt
Ethereal Jaunt Spell for Wizard & Jaunt ECS ( #33201 )
2024-11-15 17:45:08 +00:00
Jittering
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
KillTome
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Kitchen
[STAGING/HOTFIX] Butcher entities in containers. ( #40299 )
2025-12-29 11:39:07 -06:00
Labels
Show hand labeler label text on examine ( #40334 )
2025-12-29 11:39:10 -06:00
LandMines
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Lathe
Batchable lathe jobs, editable lathe job order ( #38624 )
2025-11-23 15:22:31 -06:00
Light
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Lightning
Tesla ( #21124 )
2024-01-22 18:56:57 +01:00
Localizations
Devices with access restrictions list those restrictions in their examination description ( #37712 )
2025-12-29 11:39:07 -06:00
Lock
Fix chameleon backpacks not being able to be opened when locked ( #39784 )
2025-11-23 15:22:31 -06:00
Lube
Add a system for modifying entity names without causing conflicts ( #27863 )
2024-07-25 00:17:01 +02:00
MachineLinking
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
Machines
Add multipart machines system ( #35969 )
2025-08-06 23:29:17 +02:00
Magic
Fix wizard's recharge spell not adding charges to wands that use LimitedChargesComponent ( #40347 )
2025-12-29 11:39:07 -06:00
MagicMirror
Make magic mirror do-after longer, add popups to notify the target ( #30366 )
2024-08-09 18:12:53 +01:00
MapText
Implement map text ( #28705 )
2024-07-05 20:23:41 +02:00
Mapping
action refactor proper ecs edition ( #27422 )
2025-08-06 20:08:30 +02:00
Maps
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
MassMedia
Save unpublished news articles ( #31491 )
2024-09-14 14:04:52 +01:00
Materials
Fix industrial reagent grinder bug, second attempt ( #39690 )
2025-11-23 15:22:26 -06:00
Maths
…
Mech
fix: Block EntityStorage from inserting into mechs ( #37942 )
2025-11-23 15:22:31 -06:00
Medical
[Bugfix] Fix topical self healing time multiplier not working ( #39883 )
2025-11-23 15:22:31 -06:00
MedicalScanner
Add triaging to health analyzers and HUD ( #3149 )
2025-03-18 00:24:12 +00:00
Mind
Rejig LogStringHandler ( #30706 )
2025-12-29 11:39:01 -06:00
Mindshield
Cleanup subdermal implant code ( #39755 )
2025-11-23 15:22:28 -06:00
Mining
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
Mobs
Fix buckled patients standing up ( #4316 )
2025-10-16 11:04:21 +02:00
Module
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Morgue
predict morgue and crematorium ( #39293 )
2025-11-23 15:22:29 -06:00
MouseRotator
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Mousetrap
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Movement
moves magic number from SharedMoverController to InputMoverComponent ( #40411 )
2025-12-29 11:39:10 -06:00
NPC
Forbid string literals for `NpcFactionSystem` methods ( #38140 )
2025-08-07 01:33:00 +02:00
NameIdentifier
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
NameModifier
Add GetBaseName method to NameModifierSystem ( #35633 )
2025-03-09 21:44:44 +00:00
Ninja
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
NodeContainer
Add explosive cord. ( #25875 )
2025-12-29 11:39:12 -06:00
Nuke
Add microwave-nukedisk interaction ( #36114 )
2025-08-04 19:19:05 +02:00
NukeOps
Add tooltips to the agent ID job icons and improve status icon prototypes ( #28575 )
2024-08-09 19:17:05 +01:00
Nutrition
Edible Verb Fixes ( #39933 )
2025-12-29 11:39:13 -06:00
Nyanotrasen
DeltaV Stun, Paralyze, and Slowdown updates
2025-11-23 15:22:21 -06:00
Objectives
Rejig LogStringHandler ( #30706 )
2025-12-29 11:39:01 -06:00
Overlays
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
PAI
action refactor proper ecs edition ( #27422 )
2025-08-06 20:08:30 +02:00
PDA
Add in-game date to the PDA ( #4277 )
2025-08-29 14:41:37 +00:00
Paper
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Parallax
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
ParcelWrap
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
ParticleAccelerator
Add multipart machines system ( #35969 )
2025-08-06 23:29:17 +02:00
Payload
Make Modular Grenades with Chemical payload respect their trigger delay ( #39905 )
2025-11-23 15:22:31 -06:00
Physics
Can't crawl over counters ( #40099 )
2025-12-29 11:39:00 -06:00
Pinpointer
Predict Nav Beacon Examine ( #39408 )
2025-11-23 15:22:17 -06:00
Placeable
Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem ( #28384 )
2024-09-22 02:45:06 +01:00
Players
Antag Rolebans ( #35966 )
2025-12-29 11:39:08 -06:00
Plunger
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-18 13:57:06 +02:00
PneumaticCannon
Add events for GunComponent values, muzzle flashes and cartridge spread ( #24077 )
2024-02-08 11:52:29 +01:00
Pointing
Travelling pointing arrows, brains can no longer point ( #24864 )
2024-02-08 12:32:04 +01:00
Points
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Polymorph
Fix nuke disk getting lost when polymorphed holder is deleted ( #36058 )
2025-11-23 15:22:28 -06:00
Popups
PopupOnTrigger ( #39913 )
2025-12-29 11:39:04 -06:00
Power
Add explosive cord. ( #25875 )
2025-12-29 11:39:12 -06:00
PowerCell
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Prayer
Prayable datafield typo ( #28622 )
2024-06-08 20:17:23 +02:00
Preferences
[HOTFIX] Fix Loadout Validations ( #40189 )
2025-12-29 11:39:04 -06:00
Procedural
Ore + entitytable fixes ( #37675 )
2025-08-04 19:17:11 +02:00
Projectiles
Fix SOME test fails ( #4588 )
2025-11-13 12:21:38 +00:00
Prototypes
Layering for atmospheric pipes ( #36124 )
2025-08-06 22:53:27 +02:00
ProximityDetection
Refactor: ProximityDetectionSystem ( #35133 )
2025-05-18 17:14:54 +01:00
Prying
Change ``GetPryTimeModifierEvent.BaseTime`` to the TimeSpan ( #40419 )
2025-12-29 11:39:08 -06:00
Puppet
Turn interaction related attempt events into structs ( #29168 )
2024-07-25 00:19:34 +02:00
RCD
Fix RCD errors ( #40278 )
2025-12-29 11:39:10 -06:00
Radiation
xenoarch: artifacts no longer irradiate themselves (much) ( #4976 )
2025-12-15 17:10:17 -06:00
Radio
Xenoborg jammer now ignores xenoborg associated frequencies ( #38005 )
2025-12-29 11:39:12 -06:00
Random
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
RatKing
Rat King Refactor Part 0: Separate Rummaging from RatKingComponent. ( #40530 )
2025-12-29 11:39:12 -06:00
ReagentSpeed
make lube speed up lathes ( #25515 )
2024-05-18 13:31:28 +02:00
Rejuvenate
Event-ify Rejuvenate ( #11145 )
2022-09-15 03:30:56 +10:00
Remotes
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Repairable
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
RepulseAttract
Cosmic Cult | Release Patch ( #3811 )
2025-05-24 17:39:57 +01:00
Research
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Resist
Port carrying & pseudo-item tweaks & features from frontier
2024-05-06 13:21:07 -05:00
Respawn
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RetractableItemAction
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Revenant
Port Cortical Borers (real) ( #4466 )
2025-10-16 16:11:24 +11:00
Revolutionary
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
Robotics
Better robotics console ( #38023 )
2025-11-23 15:22:23 -06:00
Roles
Antag Rolebans ( #35966 )
2025-12-29 11:39:08 -06:00
Rootable
Alerts Cleanup and API ( #39544 )
2025-12-29 11:39:01 -06:00
Rotatable
Fix rotate verbs not being predicted ( #38165 )
2025-11-23 15:22:14 -06:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2024-01-22 18:37:45 +01:00
Rounding
Improved output distribution of RoundToLevels ( #25026 )
2024-02-08 12:41:40 +01:00
SMES
Resolves SmesVisualizer is Obsolete ( #13899 )
2023-05-07 13:43:41 +10:00
SSDIndicator
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Salvage
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Sandbox
…
SecretLocks
Add voice locks to various hidden syndicate items ( #39310 )
2025-11-23 15:22:23 -06:00
Security
HumanoidCharacterProfile and IdCardConsoleComponent constants moved to cvar. Sync id card length with character name length ( #35407 )
2025-05-18 18:10:23 +01:00
SelectableComponentAdder
Syndicate locks are now selectable ( #39532 )
2025-11-23 15:22:31 -06:00
SensorMonitoring
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Sericulture
Changeling devour and transform ( #34002 )
2025-11-23 15:22:18 -06:00
Shuttles
Fix emergency evac shuttle console early launch mispredict ( #39751 )
2025-12-29 11:39:04 -06:00
Silicons
Intellicards rename to AI stored on them ( #40402 )
2025-12-29 11:39:08 -06:00
Singularity
Predict EmitterSystem ExamineEvent and GetVerbsEvent ( #39318 )
2025-11-23 15:22:14 -06:00
Slippery
make slips scary again ( #4747 )
2025-11-26 09:31:20 -06:00
Smoking
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Solar
…
Sound
Throwing triggers ( #39650 )
2025-11-23 15:22:25 -06:00
Spawning
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Species
Gibbing (via nymphing, artifact crusher, psionic eruption, and anomaly critting) now drops items ( #4980 )
2025-12-16 07:18:27 -06:00
Speech
[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss ( #38678 )
2025-11-23 15:22:27 -06:00
Spider
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Spillable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
SprayPainter
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Spreader
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Sprite
fix repeated scale visuals removal/ensuring ( #39432 )
2025-11-23 15:22:18 -06:00
Stacks
predict StackSystem GetVerbsEvent ( #39741 )
2025-11-23 15:22:27 -06:00
Standing
[Cleanup] Remove FellDownEvent ( #39762 )
2025-11-23 15:22:32 -06:00
Station
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
StationRecords
Predict identity ( #40185 )
2025-12-29 11:39:11 -06:00
StatusEffect
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
StatusEffectNew
Add a sleep delay to Nocturine (NewStatusEffect version) ( #40231 )
2025-12-29 11:39:13 -06:00
StatusIcon
Fix prototypes so they pass analyzer checks ( #35435 )
2025-03-01 14:18:26 +00:00
Stealth
Yet another shitmed update ( #1104 )
2024-12-27 17:20:37 +00:00
StepTrigger
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Sticky
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Storage
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Store
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
StoreDiscount /Components
Cleanup remaining `IMapManager.MapExists` uses ( #37851 )
2025-08-05 17:10:34 +02:00
StoryGen
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Strip
Alerts Cleanup and API ( #39544 )
2025-12-29 11:39:01 -06:00
Stunnable
Stunned Status and Knockdown Meth fix. ( #39547 )
2025-12-29 11:39:13 -06:00
SubFloor
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
SurveillanceCamera
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Survivor /Components
Fix/Addition - Wizard Survivor Antag Status ( #35226 )
2025-03-01 14:16:19 +00:00
Swab
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Tabletop
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Tag
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Telephone
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Teleportation
Fix dev crash when alt+clicking portals ( #37540 )
2025-12-29 11:39:12 -06:00
Temperature
actually implement temperature immunity ( #4054 )
2025-07-21 20:35:27 +01:00
TextScreen
Hallway textscreens ( #24189 )
2024-01-28 00:33:40 +01:00
Thief
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Throwing
Cleanup warnings: CS0067, CS8509, CS8073 ( #39770 )
2025-12-29 11:39:11 -06:00
Tiles
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Timing
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Tips
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Toggleable
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) ( #35341 )
2025-08-06 22:06:58 +02:00
Toilet
feat: properly perform predicted porta pottys (fix toilet prediction) ( #39394 )
2025-11-23 15:22:17 -06:00
Tools
Ported base implementation of SimpleToolSystem.
2025-11-23 15:22:31 -06:00
Toolshed /TypeParsers
Add FixedPoint2TypeParser ( #38169 )
2025-08-07 01:38:26 +02:00
Traits
``NarcolepsySystem`` refactor ( #40305 )
2025-12-29 11:39:08 -06:00
Trigger
TriggerOnPlayerSpawnComplete and ExplosionOnTrigger ( #39820 )
2025-12-29 11:39:11 -06:00
TurretController
Sentry turrets - Part 6: Sentry turret control panels ( #35235 )
2025-08-05 16:53:07 +02:00
Turrets
Sentry turrets - Part 8: AI notifications ( #35277 )
2025-11-23 15:22:21 -06:00
Udder
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
UserInterface
Shuttle UI now properly goes into pilot mode only when using the UI ( #40491 )
2025-12-29 11:39:11 -06:00
Vapor
Space cleaner buffs ( #15779 )
2023-05-02 00:25:33 +10:00
VendingMachines
Make vending machine restocks predicted (and its sound not spammable) ( #38609 )
2025-12-29 11:39:05 -06:00
Verbs
Layering for atmospheric pipes ( #36124 )
2025-08-06 22:53:27 +02:00
VoiceMask
voicemask can select speech verb ( #25768 )
2024-04-07 14:09:57 +02:00
Voting
Add Votekick functionality ( #32005 )
2024-10-02 11:38:43 +01:00
Wagging
Emotes Menu ( #26702 )
2024-05-07 02:19:25 +02:00
Wall
Network WallMountComponent ( #30837 )
2024-08-11 14:33:50 +01:00
Warps
Predict warp point location examines. ( #39402 )
2025-11-23 15:22:16 -06:00
Weapons
Small fix to AttemptShoot method that returns a bool now
2025-12-29 11:39:08 -06:00
Weather
MapManager warnings cleanup Server Edition 2003 ( #36781 )
2025-08-07 01:36:00 +02:00
Whistle
UseInHandEvent cleanup ( #35231 )
2025-03-01 13:36:43 +00:00
Whitelist
CompFactory updates ( #37559 )
2025-08-04 15:25:05 +02:00
Wieldable
Don't show item dropping popup when wielding. ( #40032 )
2025-11-23 15:22:34 -06:00
Wires
localization support to air alarms, wire panels and more ( #39307 )
2025-11-23 15:22:16 -06:00
Xenoarchaeology
Xenoarch Research Mult Balance ( #4995 )
2025-12-19 22:13:27 -07:00
Xenoborgs /Components
Xenoborgs part 2 ( #36844 )
2025-05-18 15:38:58 +01:00
Zombies
Don't network ZombifyOnDeathComponent and ZombieImmuneComponent ( #39963 )
2025-11-23 15:22:32 -06:00
_CD /Records
Uplink Item: Records Tablet ( #3556 )
2025-04-25 01:58:16 +00:00
_Corvax /Respawn
Port respawning from Frontierstation/Corvax ( #3021 )
2025-02-24 06:33:22 +00:00
_DEN /TimedDespawn
Holofan Rebalance (and Standardizing Holoprojectors) ( #4734 )
2025-12-05 12:56:09 +00:00
_DV
Rat King Refactor Part 0: Separate Rummaging from RatKingComponent. ( #40530 )
2025-12-29 11:39:12 -06:00
_EE
Harpies Flightless No More! ( #4888 )
2025-12-08 14:58:52 +01:00
_Goobstation
Fixed prediction in Bluespace Lifeline trigger
2025-11-23 15:22:36 -06:00
_Impstation
DeltaV Stun, Paralyze, and Slowdown updates
2025-11-23 15:22:21 -06:00
_Lavaland /Chasm
Ports Devils from Goobstation ( #4639 )
2025-11-20 10:11:07 +01:00
_Mono /CorticalBorer
Port Cortical Borers (real) ( #4466 )
2025-10-16 16:11:24 +11:00
_NF
Removed obsolete DroppableBorgModule Code ( #4770 )
2025-11-27 08:23:49 +00:00
_RMC14
Skia Tweaks + Removes Nightvision form Lathes ( #4308 )
2025-09-07 08:11:07 +00:00
_Shitmed
Refactored all of DeltaV's and Shitmed's borg modules. God, kill me.
2025-11-23 15:22:24 -06:00
Content.Shared.csproj
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Content.Shared.csproj.DotSettings
…
GlobalUsings.cs
…
SharedArrayExtension.cs
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00