Delta-v/Content.Client/GameObjects/Components/Projectiles/ThrownItemComponent.cs

13 lines
346 B
C#

using Content.Shared.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Projectiles
{
[RegisterComponent]
public class ThrownItemComponent : ProjectileComponent
{
public override string Name => "ThrownItem";
public override uint? NetID => ContentNetIDs.THROWN_ITEM;
}
}