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AI
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Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
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2020-09-13 14:23:52 +02:00 |
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DoAfter
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Revert to old cooldown and unify with DoAfter (#2469)
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2020-11-02 11:32:03 +01:00 |
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AtmosDebugOverlaySystem.cs
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Fix some build warnings (#2226)
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2020-10-11 16:42:53 +02:00 |
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AtmosphereSystem.cs
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Fix parallel tests unreliably failing due to statics in Atmospherics (#1914)
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2020-08-25 16:14:26 +02:00 |
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CameraRecoilSystem.cs
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Refactor UpdateKinematics() and fix a lot of Content warnings (#1709)
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2020-08-15 20:38:35 -07:00 |
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CharacterInterfaceSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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ClientInventorySystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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ClientNotifySystem.cs
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Popup message notifications. (#125)
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2018-11-21 21:11:30 +01:00 |
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CombatModeSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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ConstructionSystem.cs
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Data-oriented Construction System (#2152)
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2020-10-08 17:41:23 +02:00 |
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DragDropSystem.cs
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Refactor drag and drop to use a shared interface (#2012)
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2020-10-14 15:24:07 +02:00 |
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ExamineSystem.cs
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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GasTileOverlaySystem.cs
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Replace MapIndices with Vector2i (#2228)
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2020-10-11 15:21:21 +02:00 |
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IconSmoothSystem.cs
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Replace MapIndices with Vector2i (#2228)
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2020-10-11 15:21:21 +02:00 |
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InstrumentSystem.cs
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Refactor UpdateKinematics() and fix a lot of Content warnings (#1709)
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2020-08-15 20:38:35 -07:00 |
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MarkerSystem.cs
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Refactor UpdateKinematics() and fix a lot of Content warnings (#1709)
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2020-08-15 20:38:35 -07:00 |
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MeleeLungeSystem.cs
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Refactor UpdateKinematics() and fix a lot of Content warnings (#1709)
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2020-08-15 20:38:35 -07:00 |
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MeleeWeaponSystem.cs
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Change components to use timer component (#2426)
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2020-10-30 15:02:49 +11:00 |
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MoverSystem.cs
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Brain behavior (#2284)
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2020-10-17 18:12:16 +02:00 |
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RangedWeaponSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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StandingStateSystem.cs
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Fix mobs playing a falling sound when dying from crit (#2425)
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2020-10-29 20:26:23 +11:00 |
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StatusEffectsSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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SubFloorHideSystem.cs
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Remove default grids (content) (#2241)
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2020-10-21 17:13:41 +02:00 |
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VerbSystem.cs
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Add commands to show and hide organs inside bodies (#2292)
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2020-10-26 12:11:32 +01:00 |
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WindowSystem.cs
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SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
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2020-02-19 17:08:59 -08:00 |