Delta-v/Content.Client/State
Víctor Aguilera Puerto 48841a274d
Remove default grids (content) (#2241)
* Default grids go poof

* Address review

* Update submodule

* Fix DoAfterSystem for entities without grid.

* Fix SubFloorHideSystem for entities without grid.

* Fix ExplosionHelper for coordinates that aren't in a grid

* Fix TurfHelpers' GetWorldTileBox crash in the case of invalid grid

* Fix tile prying component crash when trying to pry space.

* Spill fixes when passing coordinates without grids.

* Are you static'in, son?

* Change SaveLoadSaveTest grid Id hardcoded value
It's still hardcoded, but at least now it's correct!

* Only send debug AI thing if grid is not invalid

* Update submodule.

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-10-21 17:13:41 +02:00
..
GameScreen.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
GameScreenBase.cs Remove default grids (content) (#2241) 2020-10-21 17:13:41 +02:00
LauncherConnecting.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
LobbyState.cs Add IResettingEntitySystem for entity systems that do resetting cleanup (#2257) 2020-10-14 22:45:53 +02:00
MainMenu.cs Removed LocalizationManager dependencies (#2059) 2020-09-16 23:55:50 +02:00